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pub struct MeshBounds {
    pub bounding_box_min: Vec3,
    pub bounding_box_max: Vec3,
    pub bounding_sphere_radius: f32,
}
Expand description

Bounding box & sphere of mesh.

For usability, this is translated to ffi::MeshBounds. The Vec3-as-four-floats thing makes it ugly to try to map it directly.

Fields

bounding_box_min: Vec3

Bounding box minimum

bounding_box_max: Vec3

Bounding box maximum

bounding_sphere_radius: f32

Bounding sphere radius from origin

Implementations

The bounding box.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Deserialize this value from the given Serde deserializer. Read more
Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

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Mutably borrows from an owned value. Read more

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Calls U::from(self).

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The type returned in the event of a conversion error.
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Performs the conversion.