pub struct CollisionMatrix { /* private fields */ }
Expand description

A collision matrix, specifying what can collide with what.

Due to its triangular shape, for fast access it’s simply replicated twice in the array, mirrored across the diagonal.

Create one, then use Environment::set_collision_matrix to apply it to all future created physics objects. Does not change existing objects!

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impl CollisionMatrix

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pub fn new_full() -> Self

Creates a new collision matrix where all layers can collide with all other layers.

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pub fn new_empty() -> Self

Creates a collision matrix where no layers can collide against any other layer.

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pub fn set(&mut self, a: usize, b: usize, can_layers_collide: bool)

Specifies whether layer a should collide with layer b.

Note - this is equivalent to saying that layer b should collide with layer a, you don’t need to specify that separately, it’s always symmetric.

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pub fn get(&self, a: usize, b: usize) -> bool

Checks whether this matrix lets layers a and b collide.

Trait Implementations§

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impl Clone for CollisionMatrix

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fn clone(&self) -> CollisionMatrix

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl PartialEq<CollisionMatrix> for CollisionMatrix

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fn eq(&self, other: &CollisionMatrix) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for CollisionMatrix

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impl StructuralEq for CollisionMatrix

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impl StructuralPartialEq for CollisionMatrix

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.