#[repr(u64)]
pub enum RigidBodyMode { Off, Static, Dynamic, Kinematic, }
Expand description

The rigid body mode of a Physics component of an entity.

Can not be set directly (still need to use enable_dynamic etc), but can be read.

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Off

Physics not enabled on this entity.

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Static

Entity is using static physics.

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Dynamic

Entity is using dynamic physics.

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Kinematic

Entity is using kinematic physics.

Trait Implementations§

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impl CheckedBitPattern for RigidBodyMode

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type Bits = u64

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern( bits: &<RigidBodyMode as CheckedBitPattern>::Bits ) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl Clone for RigidBodyMode

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fn clone(&self) -> RigidBodyMode

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RigidBodyMode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Hash for RigidBodyMode

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fn hash<__H>(&self, state: &mut __H)where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq<RigidBodyMode> for RigidBodyMode

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fn eq(&self, other: &RigidBodyMode) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl TryFrom<u64> for RigidBodyMode

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type Error = TryFromPrimitiveError<RigidBodyMode>

The type returned in the event of a conversion error.
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fn try_from( number: u64 ) -> Result<RigidBodyMode, TryFromPrimitiveError<RigidBodyMode>>

Performs the conversion.
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impl TryFromPrimitive for RigidBodyMode

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type Primitive = u64

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const NAME: &'static str = "RigidBodyMode"

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fn try_from_primitive( number: <RigidBodyMode as TryFromPrimitive>::Primitive ) -> Result<RigidBodyMode, TryFromPrimitiveError<RigidBodyMode>>

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impl ValueConverterTrait<RigidBodyMode> for ValueConverter

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fn into_value(v: RigidBodyMode) -> Value

Wraps the passed-in value in a Value enum.
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fn from_value(v: &Value) -> RigidBodyMode

Extracts the value from a Value enum.
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impl Copy for RigidBodyMode

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impl Eq for RigidBodyMode

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impl NoUninit for RigidBodyMode

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impl StructuralEq for RigidBodyMode

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impl StructuralPartialEq for RigidBodyMode

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.