pub struct UnstableRenderMeshInstanceBuilder {}Expand description
Wrapper over RenderMeshInstanceBuilder to allow creating a instance from a gpu mesh.
The instance isn’t a breaking change. once the api is stabalized the new_gpu function can be part of v1.
Implementations§
source§impl UnstableRenderMeshInstanceBuilder
impl UnstableRenderMeshInstanceBuilder
sourcepub fn new_gpu(mesh: &RenderGpuMesh) -> RenderMeshInstanceBuilder
pub fn new_gpu(mesh: &RenderGpuMesh) -> RenderMeshInstanceBuilder
Creates a new builder from a RenderGpuMesh.
Trait Implementations§
source§impl Clone for UnstableRenderMeshInstanceBuilder
impl Clone for UnstableRenderMeshInstanceBuilder
source§fn clone(&self) -> UnstableRenderMeshInstanceBuilder
fn clone(&self) -> UnstableRenderMeshInstanceBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl RefUnwindSafe for UnstableRenderMeshInstanceBuilder
impl Send for UnstableRenderMeshInstanceBuilder
impl Sync for UnstableRenderMeshInstanceBuilder
impl Unpin for UnstableRenderMeshInstanceBuilder
impl UnwindSafe for UnstableRenderMeshInstanceBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more