Enum ark_api::ml::EpisodeState
source · #[repr(u32)]pub enum EpisodeState {
Running,
Terminal,
Interrupted,
Initial,
}Variants§
Running
Episode is running.
Terminal
The episode has been terminated due to something the agent did.
The backend may use terminal masking for this state. In that case the agent will behave as if from this state it cannot receive any more rewards.
This state is useful if the agent for example has died or in some other way ended up in a non-recoverable state.
The agent will receive a ark_api::Response::EndOfEpisode when evaluating an observation with this state.
This agent is considered removed from the simulation and you may not send in an observation with the same id again.
Interrupted
The episode has been terminated due to an external reason that the agent cannot control.
This is useful for things like timeouts that aren’t necessarily due to bad behavior of the agent. No terminal masking will be used in this case.
The agent will receive a ark_api::Response::EndOfEpisode when evaluating an observation with this state.
This agent is considered removed from the simulation and you may not send in an observation with the same id again.
Initial
First frame of the episode.
The first observation that an agent sends to the engine must always be marked with this episode state.
Trait Implementations§
source§impl CheckedBitPattern for EpisodeState
impl CheckedBitPattern for EpisodeState
§type Bits = u32
type Bits = u32
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.source§fn is_valid_bit_pattern(
bits: &<EpisodeState as CheckedBitPattern>::Bits
) -> bool
fn is_valid_bit_pattern( bits: &<EpisodeState as CheckedBitPattern>::Bits ) -> bool
bits
as &Self.source§impl Clone for EpisodeState
impl Clone for EpisodeState
source§fn clone(&self) -> EpisodeState
fn clone(&self) -> EpisodeState
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for EpisodeState
impl Debug for EpisodeState
source§impl Hash for EpisodeState
impl Hash for EpisodeState
source§impl PartialEq<EpisodeState> for EpisodeState
impl PartialEq<EpisodeState> for EpisodeState
source§fn eq(&self, other: &EpisodeState) -> bool
fn eq(&self, other: &EpisodeState) -> bool
self and other values to be equal, and is used
by ==.