pub struct RenderMeshStyleFlags { /* private fields */ }

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impl RenderMeshStyleFlags

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pub const LIGHTING: RenderMeshStyleFlags = Self{ bits: 1,}

Enables lighting.

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pub const FLAT_SHADING: RenderMeshStyleFlags = Self{ bits: 4,}

Enables lighting based on triangle face normals rather than vertex normals.

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pub const BILLBOARD: RenderMeshStyleFlags = Self{ bits: 32,}

Will make the mesh face the camera at all times, can be handy for things like particles or ui.

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pub const TWO_SIDED: RenderMeshStyleFlags = Self{ bits: 64,}

Two sided - effectively turns off backface culling.

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pub const DEPTH_TEST: RenderMeshStyleFlags = Self{ bits: 128,}

NOTE! Basic renderer only! Will eventually go away!

If true, depth testing is enabled, which means things closer to the camera will rendered on top of things further away. This is normally what you want.

If false, this instance will be rendered on top of previous instances, even if this instance is further away. In other words, settings depth_test=false will make your instance visible through all other instances, even if they are not transparent.

Instances with depth_test=false are always rendered last.

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pub const DEPTH_WRITE: RenderMeshStyleFlags = Self{ bits: 256,}

NOTE! Basic renderer only! Will eventually go away! NOTE! Ignored by mesh rendering, only used by SDF for backwards compatibility reasons.

Enables writing to the depth buffer. Control whether or not to write to the depth buffer.

NOTE: render order is respected, EXCEPT for instances which are transparent or has depth_test=false.

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pub const fn empty() -> RenderMeshStyleFlags

Returns an empty set of flags.

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pub const fn all() -> RenderMeshStyleFlags

Returns the set containing all flags.

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pub const fn bits(&self) -> u32

Returns the raw value of the flags currently stored.

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pub const fn from_bits(bits: u32) -> Option<RenderMeshStyleFlags>

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

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pub const fn from_bits_truncate(bits: u32) -> RenderMeshStyleFlags

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

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pub const unsafe fn from_bits_unchecked(bits: u32) -> RenderMeshStyleFlags

Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).

Safety

The caller of the bitflags! macro can chose to allow or disallow extra bits for their bitflags type.

The caller of from_bits_unchecked() has to ensure that all bits correspond to a defined flag or that extra bits are valid for this bitflags type.

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pub const fn is_empty(&self) -> bool

Returns true if no flags are currently stored.

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pub const fn is_all(&self) -> bool

Returns true if all flags are currently set.

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pub const fn intersects(&self, other: RenderMeshStyleFlags) -> bool

Returns true if there are flags common to both self and other.

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pub const fn contains(&self, other: RenderMeshStyleFlags) -> bool

Returns true if all of the flags in other are contained within self.

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pub fn insert(&mut self, other: RenderMeshStyleFlags)

Inserts the specified flags in-place.

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pub fn remove(&mut self, other: RenderMeshStyleFlags)

Removes the specified flags in-place.

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pub fn toggle(&mut self, other: RenderMeshStyleFlags)

Toggles the specified flags in-place.

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pub fn set(&mut self, other: RenderMeshStyleFlags, value: bool)

Inserts or removes the specified flags depending on the passed value.

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pub const fn intersection( self, other: RenderMeshStyleFlags ) -> RenderMeshStyleFlags

Returns the intersection between the flags in self and other.

Specifically, the returned set contains only the flags which are present in both self and other.

This is equivalent to using the & operator (e.g. ops::BitAnd), as in flags & other.

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pub const fn union(self, other: RenderMeshStyleFlags) -> RenderMeshStyleFlags

Returns the union of between the flags in self and other.

Specifically, the returned set contains all flags which are present in either self or other, including any which are present in both (see Self::symmetric_difference if that is undesirable).

This is equivalent to using the | operator (e.g. ops::BitOr), as in flags | other.

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pub const fn difference( self, other: RenderMeshStyleFlags ) -> RenderMeshStyleFlags

Returns the difference between the flags in self and other.

Specifically, the returned set contains all flags present in self, except for the ones present in other.

It is also conceptually equivalent to the “bit-clear” operation: flags & !other (and this syntax is also supported).

This is equivalent to using the - operator (e.g. ops::Sub), as in flags - other.

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pub const fn symmetric_difference( self, other: RenderMeshStyleFlags ) -> RenderMeshStyleFlags

Returns the symmetric difference between the flags in self and other.

Specifically, the returned set contains the flags present which are present in self or other, but that are not present in both. Equivalently, it contains the flags present in exactly one of the sets self and other.

This is equivalent to using the ^ operator (e.g. ops::BitXor), as in flags ^ other.

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pub const fn complement(self) -> RenderMeshStyleFlags

Returns the complement of this set of flags.

Specifically, the returned set contains all the flags which are not set in self, but which are allowed for this type.

Alternatively, it can be thought of as the set difference between Self::all() and self (e.g. Self::all() - self)

This is equivalent to using the ! operator (e.g. ops::Not), as in !flags.

Trait Implementations§

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impl Binary for RenderMeshStyleFlags

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter.
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impl BitAnd<RenderMeshStyleFlags> for RenderMeshStyleFlags

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fn bitand(self, other: RenderMeshStyleFlags) -> RenderMeshStyleFlags

Returns the intersection between the two sets of flags.

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type Output = RenderMeshStyleFlags

The resulting type after applying the & operator.
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impl BitAndAssign<RenderMeshStyleFlags> for RenderMeshStyleFlags

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fn bitand_assign(&mut self, other: RenderMeshStyleFlags)

Disables all flags disabled in the set.

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impl BitOr<RenderMeshStyleFlags> for RenderMeshStyleFlags

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fn bitor(self, other: RenderMeshStyleFlags) -> RenderMeshStyleFlags

Returns the union of the two sets of flags.

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type Output = RenderMeshStyleFlags

The resulting type after applying the | operator.
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impl BitOrAssign<RenderMeshStyleFlags> for RenderMeshStyleFlags

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fn bitor_assign(&mut self, other: RenderMeshStyleFlags)

Adds the set of flags.

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impl BitXor<RenderMeshStyleFlags> for RenderMeshStyleFlags

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fn bitxor(self, other: RenderMeshStyleFlags) -> RenderMeshStyleFlags

Returns the left flags, but with all the right flags toggled.

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type Output = RenderMeshStyleFlags

The resulting type after applying the ^ operator.
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impl BitXorAssign<RenderMeshStyleFlags> for RenderMeshStyleFlags

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fn bitxor_assign(&mut self, other: RenderMeshStyleFlags)

Toggles the set of flags.

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impl Clone for RenderMeshStyleFlags

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fn clone(&self) -> RenderMeshStyleFlags

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RenderMeshStyleFlags

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for RenderMeshStyleFlags

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fn default() -> RenderMeshStyleFlags

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for RenderMeshStyleFlags

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fn deserialize<__D>( __deserializer: __D ) -> Result<RenderMeshStyleFlags, <__D as Deserializer<'de>>::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Extend<RenderMeshStyleFlags> for RenderMeshStyleFlags

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fn extend<T>(&mut self, iterator: T)where T: IntoIterator<Item = RenderMeshStyleFlags>,

Extends a collection with the contents of an iterator. Read more
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fn extend_one(&mut self, item: A)

🔬This is a nightly-only experimental API. (extend_one)
Extends a collection with exactly one element.
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fn extend_reserve(&mut self, additional: usize)

🔬This is a nightly-only experimental API. (extend_one)
Reserves capacity in a collection for the given number of additional elements. Read more
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impl FromIterator<RenderMeshStyleFlags> for RenderMeshStyleFlags

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fn from_iter<T>(iterator: T) -> RenderMeshStyleFlagswhere T: IntoIterator<Item = RenderMeshStyleFlags>,

Creates a value from an iterator. Read more
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impl Hash for RenderMeshStyleFlags

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fn hash<__H>(&self, state: &mut __H)where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl LowerHex for RenderMeshStyleFlags

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter.
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impl Not for RenderMeshStyleFlags

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fn not(self) -> RenderMeshStyleFlags

Returns the complement of this set of flags.

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type Output = RenderMeshStyleFlags

The resulting type after applying the ! operator.
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impl Octal for RenderMeshStyleFlags

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter.
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impl Ord for RenderMeshStyleFlags

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fn cmp(&self, other: &RenderMeshStyleFlags) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl PartialEq<RenderMeshStyleFlags> for RenderMeshStyleFlags

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fn eq(&self, other: &RenderMeshStyleFlags) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd<RenderMeshStyleFlags> for RenderMeshStyleFlags

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fn partial_cmp(&self, other: &RenderMeshStyleFlags) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<'a_, C_> Readable<'a_, C_> for RenderMeshStyleFlagswhere C_: Context,

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fn read_from<R_>( _reader_: &mut R_ ) -> Result<RenderMeshStyleFlags, <C_ as Context>::Error>where R_: Reader<'a_, C_>,

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fn minimum_bytes_needed() -> usize

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fn read_from_buffer_with_ctx( context: C, buffer: &'a [u8] ) -> Result<Self, <C as Context>::Error>

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fn read_with_length_from_buffer_with_ctx( context: C, buffer: &'a [u8] ) -> (Result<Self, <C as Context>::Error>, usize)

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fn read_from_buffer_copying_data_with_ctx( context: C, buffer: &[u8] ) -> Result<Self, <C as Context>::Error>

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fn read_with_length_from_buffer_copying_data_with_ctx( context: C, buffer: &[u8] ) -> (Result<Self, <C as Context>::Error>, usize)

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fn read_with_length_from_buffer_copying_data_with_ctx_mut( context: &mut C, buffer: &[u8] ) -> (Result<Self, <C as Context>::Error>, usize)

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fn read_from_stream_unbuffered_with_ctx<S>( context: C, stream: S ) -> Result<Self, <C as Context>::Error>where S: Read,

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fn read_from_stream_buffered_with_ctx<S>( context: C, stream: S ) -> Result<Self, <C as Context>::Error>where S: Read,

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fn read_from_file_with_ctx( context: C, path: impl AsRef<Path> ) -> Result<Self, <C as Context>::Error>

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impl Serialize for RenderMeshStyleFlags

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Sub<RenderMeshStyleFlags> for RenderMeshStyleFlags

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fn sub(self, other: RenderMeshStyleFlags) -> RenderMeshStyleFlags

Returns the set difference of the two sets of flags.

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type Output = RenderMeshStyleFlags

The resulting type after applying the - operator.
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impl SubAssign<RenderMeshStyleFlags> for RenderMeshStyleFlags

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fn sub_assign(&mut self, other: RenderMeshStyleFlags)

Disables all flags enabled in the set.

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impl UpperHex for RenderMeshStyleFlags

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter.
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impl<C_> Writable<C_> for RenderMeshStyleFlagswhere C_: Context,

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fn write_to<T_>(&self, _writer_: &mut T_) -> Result<(), <C_ as Context>::Error>where T_: Writer<C_> + ?Sized,

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fn write_to_buffer_with_ctx( &self, context: C, buffer: &mut [u8] ) -> Result<(), <C as Context>::Error>

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fn write_to_buffer_with_ctx_mut( &self, context: &mut C, buffer: &mut [u8] ) -> Result<(), <C as Context>::Error>

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fn write_to_vec_with_ctx( &self, context: C ) -> Result<Vec<u8, Global>, <C as Context>::Error>

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fn write_to_vec_with_ctx_mut( &self, context: &mut C ) -> Result<Vec<u8, Global>, <C as Context>::Error>

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fn write_to_stream_with_ctx<S>( &self, context: C, stream: S ) -> Result<(), <C as Context>::Error>where S: Write,

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fn write_to_file_with_ctx( &self, context: C, path: impl AsRef<Path> ) -> Result<(), <C as Context>::Error>

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fn bytes_needed(&self) -> Result<usize, <C as Context>::Error>

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impl Zeroable for RenderMeshStyleFlags

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fn zeroed() -> Self

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impl Copy for RenderMeshStyleFlags

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impl Eq for RenderMeshStyleFlags

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impl Pod for RenderMeshStyleFlags

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impl StructuralEq for RenderMeshStyleFlags

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impl StructuralPartialEq for RenderMeshStyleFlags

Auto Trait Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AnyBitPattern for Twhere T: Pod,

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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,

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impl<T> NoUninit for Twhere T: Pod,