Struct ark_api::world::MeshStyleFlags
source · pub struct MeshStyleFlags { /* private fields */ }Implementations§
source§impl MeshStyleFlags
impl MeshStyleFlags
sourcepub const LIGHTING: MeshStyleFlags = Self{ bits: 1,}
pub const LIGHTING: MeshStyleFlags = Self{ bits: 1,}
Enables lighting.
sourcepub const ALPHA_BLENDING: MeshStyleFlags = Self{ bits: 2,}
pub const ALPHA_BLENDING: MeshStyleFlags = Self{ bits: 2,}
Does nothing, kept only for compatibility. Whether alpha blending is enabled depends on the diffuse_tint’s alpha value, and the mesh’s vertex alpha values.
sourcepub const FLAT_SHADING: MeshStyleFlags = Self{ bits: 4,}
pub const FLAT_SHADING: MeshStyleFlags = Self{ bits: 4,}
Enables lighting based on triangle face normals rather than vertex normals.
sourcepub const _LEGACY: MeshStyleFlags = Self{ bits: 8,}
pub const _LEGACY: MeshStyleFlags = Self{ bits: 8,}
Do not use.
sourcepub const PREMULTIPLIED_ALPHA: MeshStyleFlags = Self{ bits: 16,}
pub const PREMULTIPLIED_ALPHA: MeshStyleFlags = Self{ bits: 16,}
Enables premultiplied alpha. An alpha of zero, either through the mesh or diffuse tint, then means additive blending.
sourcepub const BILLBOARD: MeshStyleFlags = Self{ bits: 32,}
pub const BILLBOARD: MeshStyleFlags = Self{ bits: 32,}
Will make the mesh face the camera at all times, can be handy for things like particles or ui.
sourcepub const TWO_SIDED: MeshStyleFlags = Self{ bits: 64,}
pub const TWO_SIDED: MeshStyleFlags = Self{ bits: 64,}
Two sided - effectively turns off backface culling.
sourcepub const OUTLINE: MeshStyleFlags = Self{ bits: 128,}
pub const OUTLINE: MeshStyleFlags = Self{ bits: 128,}
Outline - adds a thin outline.
sourcepub const OVERLAY: MeshStyleFlags = Self{ bits: 256,}
pub const OVERLAY: MeshStyleFlags = Self{ bits: 256,}
Overlay - Rendered after all post processing. This can be usefull for rendering HUD elements and other visual overlays. Shadows, reflections and global illumination will be disabled on the object if this flag is enabled.
sourcepub const fn empty() -> MeshStyleFlags
pub const fn empty() -> MeshStyleFlags
Returns an empty set of flags.
sourcepub const fn all() -> MeshStyleFlags
pub const fn all() -> MeshStyleFlags
Returns the set containing all flags.
sourcepub const fn from_bits(bits: u32) -> Option<MeshStyleFlags>
pub const fn from_bits(bits: u32) -> Option<MeshStyleFlags>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
sourcepub const fn from_bits_truncate(bits: u32) -> MeshStyleFlags
pub const fn from_bits_truncate(bits: u32) -> MeshStyleFlags
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
sourcepub const unsafe fn from_bits_unchecked(bits: u32) -> MeshStyleFlags
pub const unsafe fn from_bits_unchecked(bits: u32) -> MeshStyleFlags
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
Safety
The caller of the bitflags! macro can chose to allow or
disallow extra bits for their bitflags type.
The caller of from_bits_unchecked() has to ensure that
all bits correspond to a defined flag or that extra bits
are valid for this bitflags type.
sourcepub const fn intersects(&self, other: MeshStyleFlags) -> bool
pub const fn intersects(&self, other: MeshStyleFlags) -> bool
Returns true if there are flags common to both self and other.
sourcepub const fn contains(&self, other: MeshStyleFlags) -> bool
pub const fn contains(&self, other: MeshStyleFlags) -> bool
Returns true if all of the flags in other are contained within self.
sourcepub fn insert(&mut self, other: MeshStyleFlags)
pub fn insert(&mut self, other: MeshStyleFlags)
Inserts the specified flags in-place.
sourcepub fn remove(&mut self, other: MeshStyleFlags)
pub fn remove(&mut self, other: MeshStyleFlags)
Removes the specified flags in-place.
sourcepub fn toggle(&mut self, other: MeshStyleFlags)
pub fn toggle(&mut self, other: MeshStyleFlags)
Toggles the specified flags in-place.
sourcepub fn set(&mut self, other: MeshStyleFlags, value: bool)
pub fn set(&mut self, other: MeshStyleFlags, value: bool)
Inserts or removes the specified flags depending on the passed value.
sourcepub const fn intersection(self, other: MeshStyleFlags) -> MeshStyleFlags
pub const fn intersection(self, other: MeshStyleFlags) -> MeshStyleFlags
Returns the intersection between the flags in self and
other.
Specifically, the returned set contains only the flags which are
present in both self and other.
This is equivalent to using the & operator (e.g.
ops::BitAnd), as in flags & other.
sourcepub const fn union(self, other: MeshStyleFlags) -> MeshStyleFlags
pub const fn union(self, other: MeshStyleFlags) -> MeshStyleFlags
Returns the union of between the flags in self and other.
Specifically, the returned set contains all flags which are
present in either self or other, including any which are
present in both (see Self::symmetric_difference if that
is undesirable).
This is equivalent to using the | operator (e.g.
ops::BitOr), as in flags | other.
sourcepub const fn difference(self, other: MeshStyleFlags) -> MeshStyleFlags
pub const fn difference(self, other: MeshStyleFlags) -> MeshStyleFlags
Returns the difference between the flags in self and other.
Specifically, the returned set contains all flags present in
self, except for the ones present in other.
It is also conceptually equivalent to the “bit-clear” operation:
flags & !other (and this syntax is also supported).
This is equivalent to using the - operator (e.g.
ops::Sub), as in flags - other.
sourcepub const fn symmetric_difference(self, other: MeshStyleFlags) -> MeshStyleFlags
pub const fn symmetric_difference(self, other: MeshStyleFlags) -> MeshStyleFlags
Returns the symmetric difference between the flags
in self and other.
Specifically, the returned set contains the flags present which
are present in self or other, but that are not present in
both. Equivalently, it contains the flags present in exactly
one of the sets self and other.
This is equivalent to using the ^ operator (e.g.
ops::BitXor), as in flags ^ other.
sourcepub const fn complement(self) -> MeshStyleFlags
pub const fn complement(self) -> MeshStyleFlags
Returns the complement of this set of flags.
Specifically, the returned set contains all the flags which are
not set in self, but which are allowed for this type.
Alternatively, it can be thought of as the set difference
between Self::all() and self (e.g. Self::all() - self)
This is equivalent to using the ! operator (e.g.
ops::Not), as in !flags.
Trait Implementations§
source§impl Binary for MeshStyleFlags
impl Binary for MeshStyleFlags
source§impl BitAnd<MeshStyleFlags> for MeshStyleFlags
impl BitAnd<MeshStyleFlags> for MeshStyleFlags
source§fn bitand(self, other: MeshStyleFlags) -> MeshStyleFlags
fn bitand(self, other: MeshStyleFlags) -> MeshStyleFlags
Returns the intersection between the two sets of flags.
§type Output = MeshStyleFlags
type Output = MeshStyleFlags
& operator.source§impl BitAndAssign<MeshStyleFlags> for MeshStyleFlags
impl BitAndAssign<MeshStyleFlags> for MeshStyleFlags
source§fn bitand_assign(&mut self, other: MeshStyleFlags)
fn bitand_assign(&mut self, other: MeshStyleFlags)
Disables all flags disabled in the set.
source§impl BitOr<MeshStyleFlags> for MeshStyleFlags
impl BitOr<MeshStyleFlags> for MeshStyleFlags
source§fn bitor(self, other: MeshStyleFlags) -> MeshStyleFlags
fn bitor(self, other: MeshStyleFlags) -> MeshStyleFlags
Returns the union of the two sets of flags.
§type Output = MeshStyleFlags
type Output = MeshStyleFlags
| operator.source§impl BitOrAssign<MeshStyleFlags> for MeshStyleFlags
impl BitOrAssign<MeshStyleFlags> for MeshStyleFlags
source§fn bitor_assign(&mut self, other: MeshStyleFlags)
fn bitor_assign(&mut self, other: MeshStyleFlags)
Adds the set of flags.
source§impl BitXor<MeshStyleFlags> for MeshStyleFlags
impl BitXor<MeshStyleFlags> for MeshStyleFlags
source§fn bitxor(self, other: MeshStyleFlags) -> MeshStyleFlags
fn bitxor(self, other: MeshStyleFlags) -> MeshStyleFlags
Returns the left flags, but with all the right flags toggled.
§type Output = MeshStyleFlags
type Output = MeshStyleFlags
^ operator.source§impl BitXorAssign<MeshStyleFlags> for MeshStyleFlags
impl BitXorAssign<MeshStyleFlags> for MeshStyleFlags
source§fn bitxor_assign(&mut self, other: MeshStyleFlags)
fn bitxor_assign(&mut self, other: MeshStyleFlags)
Toggles the set of flags.
source§impl Clone for MeshStyleFlags
impl Clone for MeshStyleFlags
source§fn clone(&self) -> MeshStyleFlags
fn clone(&self) -> MeshStyleFlags
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for MeshStyleFlags
impl Debug for MeshStyleFlags
source§impl Default for MeshStyleFlags
impl Default for MeshStyleFlags
source§fn default() -> MeshStyleFlags
fn default() -> MeshStyleFlags
source§impl<'de> Deserialize<'de> for MeshStyleFlags
impl<'de> Deserialize<'de> for MeshStyleFlags
source§fn deserialize<__D>(
__deserializer: __D
) -> Result<MeshStyleFlags, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>( __deserializer: __D ) -> Result<MeshStyleFlags, <__D as Deserializer<'de>>::Error>where __D: Deserializer<'de>,
source§impl Extend<MeshStyleFlags> for MeshStyleFlags
impl Extend<MeshStyleFlags> for MeshStyleFlags
source§fn extend<T>(&mut self, iterator: T)where
T: IntoIterator<Item = MeshStyleFlags>,
fn extend<T>(&mut self, iterator: T)where T: IntoIterator<Item = MeshStyleFlags>,
source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one)source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one)source§impl FromIterator<MeshStyleFlags> for MeshStyleFlags
impl FromIterator<MeshStyleFlags> for MeshStyleFlags
source§fn from_iter<T>(iterator: T) -> MeshStyleFlagswhere
T: IntoIterator<Item = MeshStyleFlags>,
fn from_iter<T>(iterator: T) -> MeshStyleFlagswhere T: IntoIterator<Item = MeshStyleFlags>,
source§impl Hash for MeshStyleFlags
impl Hash for MeshStyleFlags
source§impl LowerHex for MeshStyleFlags
impl LowerHex for MeshStyleFlags
source§impl Not for MeshStyleFlags
impl Not for MeshStyleFlags
source§fn not(self) -> MeshStyleFlags
fn not(self) -> MeshStyleFlags
Returns the complement of this set of flags.
§type Output = MeshStyleFlags
type Output = MeshStyleFlags
! operator.source§impl Octal for MeshStyleFlags
impl Octal for MeshStyleFlags
source§impl Ord for MeshStyleFlags
impl Ord for MeshStyleFlags
source§fn cmp(&self, other: &MeshStyleFlags) -> Ordering
fn cmp(&self, other: &MeshStyleFlags) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
source§impl PartialEq<MeshStyleFlags> for MeshStyleFlags
impl PartialEq<MeshStyleFlags> for MeshStyleFlags
source§fn eq(&self, other: &MeshStyleFlags) -> bool
fn eq(&self, other: &MeshStyleFlags) -> bool
self and other values to be equal, and is used
by ==.source§impl PartialOrd<MeshStyleFlags> for MeshStyleFlags
impl PartialOrd<MeshStyleFlags> for MeshStyleFlags
source§fn partial_cmp(&self, other: &MeshStyleFlags) -> Option<Ordering>
fn partial_cmp(&self, other: &MeshStyleFlags) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self and other) and is used by the <=
operator. Read moresource§impl<'a_, C_> Readable<'a_, C_> for MeshStyleFlagswhere
C_: Context,
impl<'a_, C_> Readable<'a_, C_> for MeshStyleFlagswhere C_: Context,
fn read_from<R_>( _reader_: &mut R_ ) -> Result<MeshStyleFlags, <C_ as Context>::Error>where R_: Reader<'a_, C_>,
fn minimum_bytes_needed() -> usize
fn read_from_buffer_with_ctx( context: C, buffer: &'a [u8] ) -> Result<Self, <C as Context>::Error>
fn read_with_length_from_buffer_with_ctx( context: C, buffer: &'a [u8] ) -> (Result<Self, <C as Context>::Error>, usize)
fn read_from_buffer_copying_data_with_ctx( context: C, buffer: &[u8] ) -> Result<Self, <C as Context>::Error>
fn read_with_length_from_buffer_copying_data_with_ctx( context: C, buffer: &[u8] ) -> (Result<Self, <C as Context>::Error>, usize)
fn read_with_length_from_buffer_copying_data_with_ctx_mut( context: &mut C, buffer: &[u8] ) -> (Result<Self, <C as Context>::Error>, usize)
fn read_from_stream_unbuffered_with_ctx<S>( context: C, stream: S ) -> Result<Self, <C as Context>::Error>where S: Read,
fn read_from_stream_buffered_with_ctx<S>( context: C, stream: S ) -> Result<Self, <C as Context>::Error>where S: Read,
fn read_from_file_with_ctx( context: C, path: impl AsRef<Path> ) -> Result<Self, <C as Context>::Error>
source§impl Serialize for MeshStyleFlags
impl Serialize for MeshStyleFlags
source§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,
source§impl Sub<MeshStyleFlags> for MeshStyleFlags
impl Sub<MeshStyleFlags> for MeshStyleFlags
source§fn sub(self, other: MeshStyleFlags) -> MeshStyleFlags
fn sub(self, other: MeshStyleFlags) -> MeshStyleFlags
Returns the set difference of the two sets of flags.
§type Output = MeshStyleFlags
type Output = MeshStyleFlags
- operator.source§impl SubAssign<MeshStyleFlags> for MeshStyleFlags
impl SubAssign<MeshStyleFlags> for MeshStyleFlags
source§fn sub_assign(&mut self, other: MeshStyleFlags)
fn sub_assign(&mut self, other: MeshStyleFlags)
Disables all flags enabled in the set.
source§impl UpperHex for MeshStyleFlags
impl UpperHex for MeshStyleFlags
source§impl ValueConverterTrait<MeshStyleFlags> for ValueConverter
impl ValueConverterTrait<MeshStyleFlags> for ValueConverter
source§fn into_value(v: MeshStyleFlags) -> Value
fn into_value(v: MeshStyleFlags) -> Value
Value enum.source§fn from_value(v: &Value) -> MeshStyleFlags
fn from_value(v: &Value) -> MeshStyleFlags
Value enum.source§impl<C_> Writable<C_> for MeshStyleFlagswhere
C_: Context,
impl<C_> Writable<C_> for MeshStyleFlagswhere C_: Context,
fn write_to<T_>(&self, _writer_: &mut T_) -> Result<(), <C_ as Context>::Error>where T_: Writer<C_> + ?Sized,
fn write_to_buffer_with_ctx( &self, context: C, buffer: &mut [u8] ) -> Result<(), <C as Context>::Error>
fn write_to_buffer_with_ctx_mut( &self, context: &mut C, buffer: &mut [u8] ) -> Result<(), <C as Context>::Error>
fn write_to_vec_with_ctx( &self, context: C ) -> Result<Vec<u8, Global>, <C as Context>::Error>
fn write_to_vec_with_ctx_mut( &self, context: &mut C ) -> Result<Vec<u8, Global>, <C as Context>::Error>
fn write_to_stream_with_ctx<S>( &self, context: C, stream: S ) -> Result<(), <C as Context>::Error>where S: Write,
fn write_to_file_with_ctx( &self, context: C, path: impl AsRef<Path> ) -> Result<(), <C as Context>::Error>
fn bytes_needed(&self) -> Result<usize, <C as Context>::Error>
impl Copy for MeshStyleFlags
impl Eq for MeshStyleFlags
impl Pod for MeshStyleFlags
impl StructuralEq for MeshStyleFlags
impl StructuralPartialEq for MeshStyleFlags
Auto Trait Implementations§
impl RefUnwindSafe for MeshStyleFlags
impl Send for MeshStyleFlags
impl Sync for MeshStyleFlags
impl Unpin for MeshStyleFlags
impl UnwindSafe for MeshStyleFlags
Blanket Implementations§
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,
§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
bits
as &Self.