Struct ark_api::world::MeshRawWithName
source · pub struct MeshRawWithName {
pub primitive_topology: MeshPrimitiveTopology,
pub streams_ptr: u32,
pub num_streams: u32,
pub debug_name_ptr: u32,
pub debug_name_size: u32,
}Fields§
§primitive_topology: MeshPrimitiveTopology§streams_ptr: u32§num_streams: u32§debug_name_ptr: u32§debug_name_size: u32Trait Implementations§
source§impl CheckedBitPattern for MeshRawWithName
impl CheckedBitPattern for MeshRawWithName
§type Bits = MeshRawWithNameBits
type Bits = MeshRawWithNameBits
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.source§fn is_valid_bit_pattern(bits: &MeshRawWithNameBits) -> bool
fn is_valid_bit_pattern(bits: &MeshRawWithNameBits) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.source§impl Clone for MeshRawWithName
impl Clone for MeshRawWithName
source§fn clone(&self) -> MeshRawWithName
fn clone(&self) -> MeshRawWithName
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more