Struct ark_api::world::EntityTransformConformal3
source · pub struct EntityTransformConformal3 {
pub translation_and_scale: [f32; 4],
pub rotation: [f32; 4],
}Fields§
§translation_and_scale: [f32; 4]Vec4 (translation, scale)
rotation: [f32; 4]Quat (rotation)
Trait Implementations§
source§impl Clone for EntityTransformConformal3
impl Clone for EntityTransformConformal3
source§fn clone(&self) -> EntityTransformConformal3
fn clone(&self) -> EntityTransformConformal3
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for EntityTransformConformal3
impl Debug for EntityTransformConformal3
impl Copy for EntityTransformConformal3
impl Pod for EntityTransformConformal3
Auto Trait Implementations§
impl RefUnwindSafe for EntityTransformConformal3
impl Send for EntityTransformConformal3
impl Sync for EntityTransformConformal3
impl Unpin for EntityTransformConformal3
impl UnwindSafe for EntityTransformConformal3
Blanket Implementations§
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,
§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.