#[non_exhaustive]
pub enum EntityValueType {
    EntityLocalTransform,
    EntityRenderTint,
    EntityRenderEnable,
    EntityWorldTransform,
    EntityLocalBounds,
    EntityPhysicsVelocity,
    EntityStateFlags,
    EntityWorldTransformAffine3,
    EntityLocalTransformConformal3,
    EntityWorldTransformConformal3,
}

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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EntityLocalTransform

👎Deprecated: Use EntityLocalTransformConformal3 instead

Expects data with the same layout and size as the struct EntityTransform

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EntityRenderTint

Expects data with the same layout and size as the struct EntityMeshStyleTint Will set the tint on all mesh styles that are used by this entity. This assumes each entity uses its own MeshStyle.

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EntityRenderEnable

Expects data with the same layout and size as the struct EntityRenderEnable

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EntityWorldTransform

👎Deprecated: Use EntityWorldTransformConformal3 instead

Expects data with the same layout and size as the struct EntityTransform

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EntityLocalBounds

Expects data with the same layout and size as the struct EntityBounds

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EntityPhysicsVelocity

Expects data with the same layout and size as the struct EntityVelocity

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EntityStateFlags

Expects data with the same layout and size as the struct EntityStateFlags

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EntityWorldTransformAffine3

👎Deprecated: Use EntityWorldTransformConformal3 instead

Expects data with the same layout and size as the struct EntityTransformAffine3

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EntityLocalTransformConformal3

Expects data with the same layout and size as the struct EntityTransformConformal3

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EntityWorldTransformConformal3

Expects data with the same layout and size as the struct EntityTransformConformal3

Implementations§

Trait Implementations§

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impl CheckedBitPattern for EntityValueType

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type Bits = u32

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern( bits: &<EntityValueType as CheckedBitPattern>::Bits ) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl Clone for EntityValueType

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fn clone(&self) -> EntityValueType

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EntityValueType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Hash for EntityValueType

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fn hash<__H>(&self, state: &mut __H)where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq<EntityValueType> for EntityValueType

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fn eq(&self, other: &EntityValueType) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl TryFrom<u32> for EntityValueType

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type Error = TryFromPrimitiveError<EntityValueType>

The type returned in the event of a conversion error.
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fn try_from( number: u32 ) -> Result<EntityValueType, TryFromPrimitiveError<EntityValueType>>

Performs the conversion.
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impl TryFromPrimitive for EntityValueType

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type Primitive = u32

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const NAME: &'static str = "EntityValueType"

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fn try_from_primitive( number: <EntityValueType as TryFromPrimitive>::Primitive ) -> Result<EntityValueType, TryFromPrimitiveError<EntityValueType>>

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impl Copy for EntityValueType

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impl Eq for EntityValueType

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impl NoUninit for EntityValueType

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impl StructuralEq for EntityValueType

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impl StructuralPartialEq for EntityValueType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.