Struct ark_api::world::EntityTransform
source · [−]#[repr(C)]pub struct EntityTransform {
pub translation: [f32; 3],
pub rotation: [f32; 4],
pub scale: [f32; 3],
}
Fields
translation: [f32; 3]
Vec3
rotation: [f32; 4]
Quaternion, normalized
scale: [f32; 3]
Vec3
Trait Implementations
sourceimpl Clone for EntityTransform
impl Clone for EntityTransform
sourcefn clone(&self) -> EntityTransform
fn clone(&self) -> EntityTransform
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for EntityTransform
impl Debug for EntityTransform
impl Copy for EntityTransform
impl Pod for EntityTransform
Auto Trait Implementations
impl RefUnwindSafe for EntityTransform
impl Send for EntityTransform
impl Sync for EntityTransform
impl Unpin for EntityTransform
impl UnwindSafe for EntityTransform
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> CheckedBitPattern for T where
T: AnyBitPattern,
impl<T> CheckedBitPattern for T where
T: AnyBitPattern,
type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
. Read more
sourcefn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret bits
as &Self
. Read more