Struct ark_api::world::EntityRenderEnable
source · [−]#[repr(C)]pub struct EntityRenderEnable {
pub enable: u32,
}
Fields
enable: u32
0 = off, 1 = on,
Trait Implementations
sourceimpl Clone for EntityRenderEnable
impl Clone for EntityRenderEnable
sourcefn clone(&self) -> EntityRenderEnable
fn clone(&self) -> EntityRenderEnable
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for EntityRenderEnable
impl Debug for EntityRenderEnable
impl Copy for EntityRenderEnable
impl Pod for EntityRenderEnable
Auto Trait Implementations
impl RefUnwindSafe for EntityRenderEnable
impl Send for EntityRenderEnable
impl Sync for EntityRenderEnable
impl Unpin for EntityRenderEnable
impl UnwindSafe for EntityRenderEnable
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> CheckedBitPattern for T where
T: AnyBitPattern,
impl<T> CheckedBitPattern for T where
T: AnyBitPattern,
type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
. Read more
sourcefn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret bits
as &Self
. Read more