#[repr(C)]pub struct MeshSimplified {
pub mesh: DataHandle,
pub threshold: f32,
pub target_error: f32,
pub min_triangle_count: u32,
pub max_triangle_count: u32,
pub flags: MeshSimplifiedFlags,
pub reserved: [f32; 15],
}Fields§
§mesh: DataHandle§threshold: f32§target_error: f32§min_triangle_count: u32§max_triangle_count: u32§flags: MeshSimplifiedFlags§reserved: [f32; 15]Trait Implementations§
Source§impl Clone for MeshSimplified
impl Clone for MeshSimplified
Source§fn clone(&self) -> MeshSimplified
fn clone(&self) -> MeshSimplified
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MeshSimplified
impl Debug for MeshSimplified
impl Copy for MeshSimplified
impl Pod for MeshSimplified
Auto Trait Implementations§
impl Freeze for MeshSimplified
impl RefUnwindSafe for MeshSimplified
impl Send for MeshSimplified
impl Sync for MeshSimplified
impl Unpin for MeshSimplified
impl UnwindSafe for MeshSimplified
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.