#[repr(C)]pub struct PhysicsShapeSphere {
pub center: [f32; 3],
pub radius: f32,
}Fields§
§center: [f32; 3]§radius: f32Trait Implementations§
Source§impl Clone for PhysicsShapeSphere
impl Clone for PhysicsShapeSphere
Source§fn clone(&self) -> PhysicsShapeSphere
fn clone(&self) -> PhysicsShapeSphere
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PhysicsShapeSphere
impl Debug for PhysicsShapeSphere
impl Copy for PhysicsShapeSphere
impl Pod for PhysicsShapeSphere
Auto Trait Implementations§
impl Freeze for PhysicsShapeSphere
impl RefUnwindSafe for PhysicsShapeSphere
impl Send for PhysicsShapeSphere
impl Sync for PhysicsShapeSphere
impl Unpin for PhysicsShapeSphere
impl UnwindSafe for PhysicsShapeSphere
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.