#[repr(C)]pub struct AnimateValueBits { /* private fields */ }Expand description
bytemuck-generated type for internal purposes only.
Trait Implementations§
Source§impl Clone for AnimateValueBits
impl Clone for AnimateValueBits
Source§fn clone(&self) -> AnimateValueBits
fn clone(&self) -> AnimateValueBits
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimateValueBits
impl Debug for AnimateValueBits
impl AnyBitPattern for AnimateValueBits
impl Copy for AnimateValueBits
Auto Trait Implementations§
impl Freeze for AnimateValueBits
impl RefUnwindSafe for AnimateValueBits
impl Send for AnimateValueBits
impl Sync for AnimateValueBits
impl Unpin for AnimateValueBits
impl UnwindSafe for AnimateValueBits
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.