#[repr(u32)]pub enum SkinnedSdfModel {
Skin = 0,
Opacity = 1,
Lighting = 2,
PlayerIdSet = 3,
MeshStyle = 7,
}👎Deprecated: Use sdf skin on the render component instead
Variants§
Skin = 0
👎Deprecated: Use sdf skin on the render component instead
‘DataHandle’ Deprecated 2021-11-05, use sdf skin on the render component instead
Opacity = 1
👎Deprecated: Use sdf skin on the render component instead
‘f32’ Deprecated 2021-11-05, use render component instead
Lighting = 2
👎Deprecated: Use sdf skin on the render component instead
‘f32’ Deprecated 2021-11-05, use render component instead
PlayerIdSet = 3
👎Deprecated: Use sdf skin on the render component instead
‘PlayerIdSet’
MeshStyle = 7
👎Deprecated: Use sdf skin on the render component instead
‘bool’ Deprecated 2021-11-05, set as a part of the SdfSkin create_data object. ‘f32’ Deprecated 2021-11-05, set as a part of the SdfSkin create_data object. ‘f32’ Deprecated 2021-11-05, set as a part of the SdfSkin create_data object. ‘EntityHandle’ Deprecated 2021-11-05, use render component instead
Trait Implementations§
Source§impl CheckedBitPattern for SkinnedSdfModel
impl CheckedBitPattern for SkinnedSdfModel
Source§type Bits = u32
type Bits = u32
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(bits: &Self::Bits) -> bool
fn is_valid_bit_pattern(bits: &Self::Bits) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.Source§impl Clone for SkinnedSdfModel
impl Clone for SkinnedSdfModel
Source§fn clone(&self) -> SkinnedSdfModel
fn clone(&self) -> SkinnedSdfModel
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SkinnedSdfModel
impl Debug for SkinnedSdfModel
Source§impl From<SkinnedSdfModel> for u32
impl From<SkinnedSdfModel> for u32
Source§fn from(enum_value: SkinnedSdfModel) -> Self
fn from(enum_value: SkinnedSdfModel) -> Self
Converts to this type from the input type.
Source§impl Hash for SkinnedSdfModel
impl Hash for SkinnedSdfModel
Source§impl PartialEq for SkinnedSdfModel
impl PartialEq for SkinnedSdfModel
Source§impl TryFrom<u32> for SkinnedSdfModel
impl TryFrom<u32> for SkinnedSdfModel
Source§type Error = TryFromPrimitiveError<SkinnedSdfModel>
type Error = TryFromPrimitiveError<SkinnedSdfModel>
The type returned in the event of a conversion error.
Source§impl TryFromPrimitive for SkinnedSdfModel
impl TryFromPrimitive for SkinnedSdfModel
impl Copy for SkinnedSdfModel
impl Eq for SkinnedSdfModel
impl NoUninit for SkinnedSdfModel
impl StructuralPartialEq for SkinnedSdfModel
Auto Trait Implementations§
impl Freeze for SkinnedSdfModel
impl RefUnwindSafe for SkinnedSdfModel
impl Send for SkinnedSdfModel
impl Sync for SkinnedSdfModel
impl Unpin for SkinnedSdfModel
impl UnwindSafe for SkinnedSdfModel
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more