#[repr(C)]pub struct TextureDescriptionBits { /* private fields */ }
Expand description
bytemuck
-generated type for internal purposes only.
Trait Implementations§
Source§impl Clone for TextureDescriptionBits
impl Clone for TextureDescriptionBits
Source§fn clone(&self) -> TextureDescriptionBits
fn clone(&self) -> TextureDescriptionBits
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for TextureDescriptionBits
impl Debug for TextureDescriptionBits
impl AnyBitPattern for TextureDescriptionBits
impl Copy for TextureDescriptionBits
Auto Trait Implementations§
impl Freeze for TextureDescriptionBits
impl RefUnwindSafe for TextureDescriptionBits
impl Send for TextureDescriptionBits
impl Sync for TextureDescriptionBits
impl Unpin for TextureDescriptionBits
impl UnwindSafe for TextureDescriptionBits
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.