#[repr(C)]pub struct TouchInputBits { /* private fields */ }
Expand description
bytemuck
-generated type for internal purposes only.
Trait Implementations§
Source§impl Clone for TouchInputBits
impl Clone for TouchInputBits
Source§fn clone(&self) -> TouchInputBits
fn clone(&self) -> TouchInputBits
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for TouchInputBits
impl Debug for TouchInputBits
impl AnyBitPattern for TouchInputBits
impl Copy for TouchInputBits
Auto Trait Implementations§
impl Freeze for TouchInputBits
impl RefUnwindSafe for TouchInputBits
impl Send for TouchInputBits
impl Sync for TouchInputBits
impl Unpin for TouchInputBits
impl UnwindSafe for TouchInputBits
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.