#[repr(C)]pub struct EntityTransform {
pub translation: [f32; 3],
pub rotation: [f32; 4],
pub scale: [f32; 3],
}Fields§
§translation: [f32; 3]Vec3
rotation: [f32; 4]Quaternion, normalized
scale: [f32; 3]Vec3
Trait Implementations§
Source§impl Clone for EntityTransform
impl Clone for EntityTransform
Source§fn clone(&self) -> EntityTransform
fn clone(&self) -> EntityTransform
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EntityTransform
impl Debug for EntityTransform
impl Copy for EntityTransform
impl Pod for EntityTransform
Auto Trait Implementations§
impl Freeze for EntityTransform
impl RefUnwindSafe for EntityTransform
impl Send for EntityTransform
impl Sync for EntityTransform
impl Unpin for EntityTransform
impl UnwindSafe for EntityTransform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.