#[repr(C)]pub struct EntityRenderEnable {
pub enable: u32,
}Fields§
§enable: u320 = off, 1 = on,
Trait Implementations§
Source§impl Clone for EntityRenderEnable
impl Clone for EntityRenderEnable
Source§fn clone(&self) -> EntityRenderEnable
fn clone(&self) -> EntityRenderEnable
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EntityRenderEnable
impl Debug for EntityRenderEnable
impl Copy for EntityRenderEnable
impl Pod for EntityRenderEnable
Auto Trait Implementations§
impl Freeze for EntityRenderEnable
impl RefUnwindSafe for EntityRenderEnable
impl Send for EntityRenderEnable
impl Sync for EntityRenderEnable
impl Unpin for EntityRenderEnable
impl UnwindSafe for EntityRenderEnable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.