#[repr(C)]pub struct PlayerIdSetFlags { /* private fields */ }Implementations§
Source§impl PlayerIdSetFlags
impl PlayerIdSetFlags
Sourcepub const EXCLUSIVE: Self
pub const EXCLUSIVE: Self
By default (with this bit not set) a PlayerIdSet will be treated as “inclusive” meaning it will include all players in the list. With this bit set it will be treated as “exclusive” meaning all the players not in the list.
This is useful for different things:
- Things that you want the player(s) to see should be inclusive (i.e. without this bit).
- Things that you want all other player(s) to see should be exclusive (i.e. with this bit set).
Sourcepub const fn from_bits(bits: u32) -> Option<Self>
pub const fn from_bits(bits: u32) -> Option<Self>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
Sourcepub const fn from_bits_truncate(bits: u32) -> Self
pub const fn from_bits_truncate(bits: u32) -> Self
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
Sourcepub const unsafe fn from_bits_unchecked(bits: u32) -> Self
pub const unsafe fn from_bits_unchecked(bits: u32) -> Self
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
§Safety
The caller of the bitflags! macro can chose to allow or
disallow extra bits for their bitflags type.
The caller of from_bits_unchecked() has to ensure that
all bits correspond to a defined flag or that extra bits
are valid for this bitflags type.
Sourcepub const fn intersects(&self, other: Self) -> bool
pub const fn intersects(&self, other: Self) -> bool
Returns true if there are flags common to both self and other.
Sourcepub const fn contains(&self, other: Self) -> bool
pub const fn contains(&self, other: Self) -> bool
Returns true if all of the flags in other are contained within self.
Sourcepub fn set(&mut self, other: Self, value: bool)
pub fn set(&mut self, other: Self, value: bool)
Inserts or removes the specified flags depending on the passed value.
Sourcepub const fn intersection(self, other: Self) -> Self
pub const fn intersection(self, other: Self) -> Self
Returns the intersection between the flags in self and
other.
Specifically, the returned set contains only the flags which are
present in both self and other.
This is equivalent to using the & operator (e.g.
ops::BitAnd), as in flags & other.
Sourcepub const fn union(self, other: Self) -> Self
pub const fn union(self, other: Self) -> Self
Returns the union of between the flags in self and other.
Specifically, the returned set contains all flags which are
present in either self or other, including any which are
present in both (see Self::symmetric_difference if that
is undesirable).
This is equivalent to using the | operator (e.g.
ops::BitOr), as in flags | other.
Sourcepub const fn difference(self, other: Self) -> Self
pub const fn difference(self, other: Self) -> Self
Returns the difference between the flags in self and other.
Specifically, the returned set contains all flags present in
self, except for the ones present in other.
It is also conceptually equivalent to the “bit-clear” operation:
flags & !other (and this syntax is also supported).
This is equivalent to using the - operator (e.g.
ops::Sub), as in flags - other.
Sourcepub const fn symmetric_difference(self, other: Self) -> Self
pub const fn symmetric_difference(self, other: Self) -> Self
Returns the symmetric difference between the flags
in self and other.
Specifically, the returned set contains the flags present which
are present in self or other, but that are not present in
both. Equivalently, it contains the flags present in exactly
one of the sets self and other.
This is equivalent to using the ^ operator (e.g.
ops::BitXor), as in flags ^ other.
Sourcepub const fn complement(self) -> Self
pub const fn complement(self) -> Self
Returns the complement of this set of flags.
Specifically, the returned set contains all the flags which are
not set in self, but which are allowed for this type.
Alternatively, it can be thought of as the set difference
between Self::all() and self (e.g. Self::all() - self)
This is equivalent to using the ! operator (e.g.
ops::Not), as in !flags.
Trait Implementations§
Source§impl Binary for PlayerIdSetFlags
impl Binary for PlayerIdSetFlags
Source§impl BitAnd for PlayerIdSetFlags
impl BitAnd for PlayerIdSetFlags
Source§impl BitAndAssign for PlayerIdSetFlags
impl BitAndAssign for PlayerIdSetFlags
Source§fn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
Disables all flags disabled in the set.
Source§impl BitOr for PlayerIdSetFlags
impl BitOr for PlayerIdSetFlags
Source§fn bitor(self, other: PlayerIdSetFlags) -> Self
fn bitor(self, other: PlayerIdSetFlags) -> Self
Returns the union of the two sets of flags.
Source§type Output = PlayerIdSetFlags
type Output = PlayerIdSetFlags
| operator.Source§impl BitOrAssign for PlayerIdSetFlags
impl BitOrAssign for PlayerIdSetFlags
Source§fn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
Adds the set of flags.
Source§impl BitXor for PlayerIdSetFlags
impl BitXor for PlayerIdSetFlags
Source§impl BitXorAssign for PlayerIdSetFlags
impl BitXorAssign for PlayerIdSetFlags
Source§fn bitxor_assign(&mut self, other: Self)
fn bitxor_assign(&mut self, other: Self)
Toggles the set of flags.
Source§impl Clone for PlayerIdSetFlags
impl Clone for PlayerIdSetFlags
Source§fn clone(&self) -> PlayerIdSetFlags
fn clone(&self) -> PlayerIdSetFlags
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for PlayerIdSetFlags
impl Debug for PlayerIdSetFlags
Source§impl<'de> Deserialize<'de> for PlayerIdSetFlags
impl<'de> Deserialize<'de> for PlayerIdSetFlags
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl Extend<PlayerIdSetFlags> for PlayerIdSetFlags
impl Extend<PlayerIdSetFlags> for PlayerIdSetFlags
Source§fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
Source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one)Source§impl FromIterator<PlayerIdSetFlags> for PlayerIdSetFlags
impl FromIterator<PlayerIdSetFlags> for PlayerIdSetFlags
Source§fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
Source§impl Hash for PlayerIdSetFlags
impl Hash for PlayerIdSetFlags
Source§impl LowerHex for PlayerIdSetFlags
impl LowerHex for PlayerIdSetFlags
Source§impl Not for PlayerIdSetFlags
impl Not for PlayerIdSetFlags
Source§impl Octal for PlayerIdSetFlags
impl Octal for PlayerIdSetFlags
Source§impl Ord for PlayerIdSetFlags
impl Ord for PlayerIdSetFlags
Source§fn cmp(&self, other: &PlayerIdSetFlags) -> Ordering
fn cmp(&self, other: &PlayerIdSetFlags) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl PartialEq for PlayerIdSetFlags
impl PartialEq for PlayerIdSetFlags
Source§impl PartialOrd for PlayerIdSetFlags
impl PartialOrd for PlayerIdSetFlags
Source§impl<'a_, C_: Context> Readable<'a_, C_> for PlayerIdSetFlags
impl<'a_, C_: Context> Readable<'a_, C_> for PlayerIdSetFlags
fn read_from<R_: Reader<'a_, C_>>(_reader_: &mut R_) -> Result<Self, C_::Error>
fn minimum_bytes_needed() -> usize
Source§fn read_from_buffer(buffer: &'a [u8]) -> Result<Self, <C as Context>::Error>where
Self: DefaultContext<Context = C>,
C: Default,
fn read_from_buffer(buffer: &'a [u8]) -> Result<Self, <C as Context>::Error>where
Self: DefaultContext<Context = C>,
C: Default,
Source§fn read_with_length_from_buffer(
buffer: &'a [u8],
) -> (Result<Self, <C as Context>::Error>, usize)where
Self: DefaultContext<Context = C>,
C: Default,
fn read_with_length_from_buffer(
buffer: &'a [u8],
) -> (Result<Self, <C as Context>::Error>, usize)where
Self: DefaultContext<Context = C>,
C: Default,
Source§fn read_from_buffer_copying_data(
buffer: &[u8],
) -> Result<Self, <C as Context>::Error>where
Self: DefaultContext<Context = C>,
C: Default,
fn read_from_buffer_copying_data(
buffer: &[u8],
) -> Result<Self, <C as Context>::Error>where
Self: DefaultContext<Context = C>,
C: Default,
Source§fn read_with_length_from_buffer_copying_data(
buffer: &[u8],
) -> (Result<Self, <C as Context>::Error>, usize)where
Self: DefaultContext<Context = C>,
C: Default,
fn read_with_length_from_buffer_copying_data(
buffer: &[u8],
) -> (Result<Self, <C as Context>::Error>, usize)where
Self: DefaultContext<Context = C>,
C: Default,
Source§fn read_from_stream_unbuffered(
stream: impl Read,
) -> Result<Self, <C as Context>::Error>where
Self: DefaultContext<Context = C>,
C: Default,
fn read_from_stream_unbuffered(
stream: impl Read,
) -> Result<Self, <C as Context>::Error>where
Self: DefaultContext<Context = C>,
C: Default,
Source§fn read_from_stream_buffered(
stream: impl Read,
) -> Result<Self, <C as Context>::Error>where
Self: DefaultContext<Context = C>,
C: Default,
fn read_from_stream_buffered(
stream: impl Read,
) -> Result<Self, <C as Context>::Error>where
Self: DefaultContext<Context = C>,
C: Default,
fn read_from_file(path: impl AsRef<Path>) -> Result<Self, <C as Context>::Error>where
Self: DefaultContext<Context = C>,
C: Default,
fn read_from_buffer_with_ctx( context: C, buffer: &'a [u8], ) -> Result<Self, <C as Context>::Error>
fn read_with_length_from_buffer_with_ctx( context: C, buffer: &'a [u8], ) -> (Result<Self, <C as Context>::Error>, usize)
fn read_from_buffer_copying_data_with_ctx( context: C, buffer: &[u8], ) -> Result<Self, <C as Context>::Error>
fn read_with_length_from_buffer_copying_data_with_ctx( context: C, buffer: &[u8], ) -> (Result<Self, <C as Context>::Error>, usize)
fn read_with_length_from_buffer_copying_data_with_ctx_mut( context: &mut C, buffer: &[u8], ) -> (Result<Self, <C as Context>::Error>, usize)
fn read_from_stream_unbuffered_with_ctx<S>(
context: C,
stream: S,
) -> Result<Self, <C as Context>::Error>where
S: Read,
fn read_from_stream_buffered_with_ctx<S>(
context: C,
stream: S,
) -> Result<Self, <C as Context>::Error>where
S: Read,
fn read_from_file_with_ctx( context: C, path: impl AsRef<Path>, ) -> Result<Self, <C as Context>::Error>
Source§impl Serialize for PlayerIdSetFlags
impl Serialize for PlayerIdSetFlags
Source§impl Sub for PlayerIdSetFlags
impl Sub for PlayerIdSetFlags
Source§impl SubAssign for PlayerIdSetFlags
impl SubAssign for PlayerIdSetFlags
Source§fn sub_assign(&mut self, other: Self)
fn sub_assign(&mut self, other: Self)
Disables all flags enabled in the set.
Source§impl UpperHex for PlayerIdSetFlags
impl UpperHex for PlayerIdSetFlags
Source§impl<C_: Context> Writable<C_> for PlayerIdSetFlags
impl<C_: Context> Writable<C_> for PlayerIdSetFlags
fn write_to<T_: ?Sized + Writer<C_>>( &self, _writer_: &mut T_, ) -> Result<(), C_::Error>
fn write_to_buffer(
&self,
buffer: &mut [u8],
) -> Result<(), <C as Context>::Error>where
Self: DefaultContext<Context = C>,
C: Default,
fn write_to_vec(&self) -> Result<Vec<u8>, <C as Context>::Error>where
Self: DefaultContext<Context = C>,
C: Default,
fn write_to_stream<S>(&self, stream: S) -> Result<(), <C as Context>::Error>
fn write_to_file(
&self,
path: impl AsRef<Path>,
) -> Result<(), <C as Context>::Error>where
Self: DefaultContext<Context = C>,
C: Default,
fn write_to_buffer_with_ctx( &self, context: C, buffer: &mut [u8], ) -> Result<(), <C as Context>::Error>
fn write_to_buffer_with_ctx_mut( &self, context: &mut C, buffer: &mut [u8], ) -> Result<(), <C as Context>::Error>
fn write_to_vec_with_ctx( &self, context: C, ) -> Result<Vec<u8>, <C as Context>::Error>
fn write_to_vec_with_ctx_mut( &self, context: &mut C, ) -> Result<Vec<u8>, <C as Context>::Error>
fn write_to_stream_with_ctx<S>(
&self,
context: C,
stream: S,
) -> Result<(), <C as Context>::Error>where
S: Write,
fn write_to_file_with_ctx( &self, context: C, path: impl AsRef<Path>, ) -> Result<(), <C as Context>::Error>
fn bytes_needed(&self) -> Result<usize, <C as Context>::Error>
impl Copy for PlayerIdSetFlags
impl Eq for PlayerIdSetFlags
impl Pod for PlayerIdSetFlags
impl StructuralPartialEq for PlayerIdSetFlags
Auto Trait Implementations§
impl Freeze for PlayerIdSetFlags
impl RefUnwindSafe for PlayerIdSetFlags
impl Send for PlayerIdSetFlags
impl Sync for PlayerIdSetFlags
impl Unpin for PlayerIdSetFlags
impl UnwindSafe for PlayerIdSetFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
bits
as &Self.