#[repr(C)]pub struct MeshGltfResource {
pub debug_name_ptr: u32,
pub debug_name_size: u32,
pub gltf_resource: ResourceHandleRepr,
pub buffer_resource: ResourceHandleRepr,
pub flags: GltfFlags,
}Fields§
§debug_name_ptr: u32§debug_name_size: u32§gltf_resource: ResourceHandleRepr§buffer_resource: ResourceHandleRepr§flags: GltfFlagsTrait Implementations§
Source§impl Clone for MeshGltfResource
impl Clone for MeshGltfResource
Source§fn clone(&self) -> MeshGltfResource
fn clone(&self) -> MeshGltfResource
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MeshGltfResource
impl Debug for MeshGltfResource
impl Copy for MeshGltfResource
impl Pod for MeshGltfResource
Auto Trait Implementations§
impl Freeze for MeshGltfResource
impl RefUnwindSafe for MeshGltfResource
impl Send for MeshGltfResource
impl Sync for MeshGltfResource
impl Unpin for MeshGltfResource
impl UnwindSafe for MeshGltfResource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.