#[repr(C)]pub struct MeshGltfNamed {
pub debug_name_ptr: u32,
pub debug_name_size: u32,
pub gltf_data_ptr: u32,
pub gltf_data_size: u32,
pub buffer_data_ptr: u32,
pub buffer_data_size: u32,
pub flags: GltfFlags,
}Fields§
§debug_name_ptr: u32§debug_name_size: u32§gltf_data_ptr: u32§gltf_data_size: u32§buffer_data_ptr: u32§buffer_data_size: u32§flags: GltfFlagsTrait Implementations§
Source§impl Clone for MeshGltfNamed
impl Clone for MeshGltfNamed
Source§fn clone(&self) -> MeshGltfNamed
fn clone(&self) -> MeshGltfNamed
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MeshGltfNamed
impl Debug for MeshGltfNamed
impl Copy for MeshGltfNamed
impl Pod for MeshGltfNamed
Auto Trait Implementations§
impl Freeze for MeshGltfNamed
impl RefUnwindSafe for MeshGltfNamed
impl Send for MeshGltfNamed
impl Sync for MeshGltfNamed
impl Unpin for MeshGltfNamed
impl UnwindSafe for MeshGltfNamed
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.