#[repr(C)]pub struct PhysicsShapeBox {
pub center: [f32; 3],
pub half_size: [f32; 3],
pub rotation: [f32; 4],
}Fields§
§center: [f32; 3]§half_size: [f32; 3]§rotation: [f32; 4]Trait Implementations§
Source§impl Clone for PhysicsShapeBox
impl Clone for PhysicsShapeBox
Source§fn clone(&self) -> PhysicsShapeBox
fn clone(&self) -> PhysicsShapeBox
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PhysicsShapeBox
impl Debug for PhysicsShapeBox
impl Copy for PhysicsShapeBox
impl Pod for PhysicsShapeBox
Auto Trait Implementations§
impl Freeze for PhysicsShapeBox
impl RefUnwindSafe for PhysicsShapeBox
impl Send for PhysicsShapeBox
impl Sync for PhysicsShapeBox
impl Unpin for PhysicsShapeBox
impl UnwindSafe for PhysicsShapeBox
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.