Struct ark_api_ffi::render_v1::RenderMeshStyleFlags
source · [−]#[repr(C)]pub struct RenderMeshStyleFlags { /* private fields */ }Implementations
sourceimpl RenderMeshStyleFlags
impl RenderMeshStyleFlags
sourcepub const FLAT_SHADING: Self = _
pub const FLAT_SHADING: Self = _
Enables lighting based on triangle face normals rather than vertex normals.
sourcepub const BILLBOARD: Self = _
pub const BILLBOARD: Self = _
Will make the mesh face the camera at all times, can be handy for things like particles or ui.
sourcepub const DEPTH_TEST: Self = _
pub const DEPTH_TEST: Self = _
NOTE! Basic renderer only! Will eventually go away!
If true, depth testing is enabled, which means things closer to the camera
will rendered on top of things further away. This is normally what you want.
If false, this instance will be rendered on top of previous instances, even if this instance is further away.
In other words, settings depth_test=false will
make your instance visible through all other instances, even if they are not transparent.
Instances with depth_test=false are always rendered last.
sourcepub const DEPTH_WRITE: Self = _
pub const DEPTH_WRITE: Self = _
NOTE! Basic renderer only! Will eventually go away! NOTE! Ignored by mesh rendering, only used by SDF for backwards compatibility reasons.
Enables writing to the depth buffer. Control whether or not to write to the depth buffer.
NOTE: render order is respected, EXCEPT for instances which are transparent or has depth_test=false.
sourcepub const fn from_bits(bits: u32) -> Option<Self>
pub const fn from_bits(bits: u32) -> Option<Self>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
sourcepub const fn from_bits_truncate(bits: u32) -> Self
pub const fn from_bits_truncate(bits: u32) -> Self
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
sourcepub const unsafe fn from_bits_unchecked(bits: u32) -> Self
pub const unsafe fn from_bits_unchecked(bits: u32) -> Self
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
Safety
The caller of the bitflags! macro can chose to allow or
disallow extra bits for their bitflags type.
The caller of from_bits_unchecked() has to ensure that
all bits correspond to a defined flag or that extra bits
are valid for this bitflags type.
sourcepub const fn intersects(&self, other: Self) -> bool
pub const fn intersects(&self, other: Self) -> bool
Returns true if there are flags common to both self and other.
sourcepub const fn contains(&self, other: Self) -> bool
pub const fn contains(&self, other: Self) -> bool
Returns true if all of the flags in other are contained within self.
sourcepub fn set(&mut self, other: Self, value: bool)
pub fn set(&mut self, other: Self, value: bool)
Inserts or removes the specified flags depending on the passed value.
sourcepub const fn intersection(self, other: Self) -> Self
pub const fn intersection(self, other: Self) -> Self
Returns the intersection between the flags in self and
other.
Specifically, the returned set contains only the flags which are
present in both self and other.
This is equivalent to using the & operator (e.g.
ops::BitAnd), as in flags & other.
sourcepub const fn union(self, other: Self) -> Self
pub const fn union(self, other: Self) -> Self
Returns the union of between the flags in self and other.
Specifically, the returned set contains all flags which are
present in either self or other, including any which are
present in both (see Self::symmetric_difference if that
is undesirable).
This is equivalent to using the | operator (e.g.
ops::BitOr), as in flags | other.
sourcepub const fn difference(self, other: Self) -> Self
pub const fn difference(self, other: Self) -> Self
Returns the difference between the flags in self and other.
Specifically, the returned set contains all flags present in
self, except for the ones present in other.
It is also conceptually equivalent to the “bit-clear” operation:
flags & !other (and this syntax is also supported).
This is equivalent to using the - operator (e.g.
ops::Sub), as in flags - other.
sourcepub const fn symmetric_difference(self, other: Self) -> Self
pub const fn symmetric_difference(self, other: Self) -> Self
Returns the symmetric difference between the flags
in self and other.
Specifically, the returned set contains the flags present which
are present in self or other, but that are not present in
both. Equivalently, it contains the flags present in exactly
one of the sets self and other.
This is equivalent to using the ^ operator (e.g.
ops::BitXor), as in flags ^ other.
sourcepub const fn complement(self) -> Self
pub const fn complement(self) -> Self
Returns the complement of this set of flags.
Specifically, the returned set contains all the flags which are
not set in self, but which are allowed for this type.
Alternatively, it can be thought of as the set difference
between Self::all() and self (e.g. Self::all() - self)
This is equivalent to using the ! operator (e.g.
ops::Not), as in !flags.
Trait Implementations
sourceimpl Binary for RenderMeshStyleFlags
impl Binary for RenderMeshStyleFlags
sourceimpl BitAnd<RenderMeshStyleFlags> for RenderMeshStyleFlags
impl BitAnd<RenderMeshStyleFlags> for RenderMeshStyleFlags
type Output = RenderMeshStyleFlags
type Output = RenderMeshStyleFlags
The resulting type after applying the & operator.
sourceimpl BitAndAssign<RenderMeshStyleFlags> for RenderMeshStyleFlags
impl BitAndAssign<RenderMeshStyleFlags> for RenderMeshStyleFlags
sourcefn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
Disables all flags disabled in the set.
sourceimpl BitOr<RenderMeshStyleFlags> for RenderMeshStyleFlags
impl BitOr<RenderMeshStyleFlags> for RenderMeshStyleFlags
sourcefn bitor(self, other: RenderMeshStyleFlags) -> Self
fn bitor(self, other: RenderMeshStyleFlags) -> Self
Returns the union of the two sets of flags.
type Output = RenderMeshStyleFlags
type Output = RenderMeshStyleFlags
The resulting type after applying the | operator.
sourceimpl BitOrAssign<RenderMeshStyleFlags> for RenderMeshStyleFlags
impl BitOrAssign<RenderMeshStyleFlags> for RenderMeshStyleFlags
sourcefn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
Adds the set of flags.
sourceimpl BitXor<RenderMeshStyleFlags> for RenderMeshStyleFlags
impl BitXor<RenderMeshStyleFlags> for RenderMeshStyleFlags
sourcefn bitxor(self, other: Self) -> Self
fn bitxor(self, other: Self) -> Self
Returns the left flags, but with all the right flags toggled.
type Output = RenderMeshStyleFlags
type Output = RenderMeshStyleFlags
The resulting type after applying the ^ operator.
sourceimpl BitXorAssign<RenderMeshStyleFlags> for RenderMeshStyleFlags
impl BitXorAssign<RenderMeshStyleFlags> for RenderMeshStyleFlags
sourcefn bitxor_assign(&mut self, other: Self)
fn bitxor_assign(&mut self, other: Self)
Toggles the set of flags.
sourceimpl Clone for RenderMeshStyleFlags
impl Clone for RenderMeshStyleFlags
sourcefn clone(&self) -> RenderMeshStyleFlags
fn clone(&self) -> RenderMeshStyleFlags
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for RenderMeshStyleFlags
impl Debug for RenderMeshStyleFlags
sourceimpl Default for RenderMeshStyleFlags
impl Default for RenderMeshStyleFlags
sourceimpl<'de> Deserialize<'de> for RenderMeshStyleFlags
impl<'de> Deserialize<'de> for RenderMeshStyleFlags
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl Extend<RenderMeshStyleFlags> for RenderMeshStyleFlags
impl Extend<RenderMeshStyleFlags> for RenderMeshStyleFlags
sourcefn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
Extends a collection with the contents of an iterator. Read more
sourcefn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one)Extends a collection with exactly one element.
sourcefn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one)Reserves capacity in a collection for the given number of additional elements. Read more
sourceimpl FromIterator<RenderMeshStyleFlags> for RenderMeshStyleFlags
impl FromIterator<RenderMeshStyleFlags> for RenderMeshStyleFlags
sourcefn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
Creates a value from an iterator. Read more
sourceimpl Hash for RenderMeshStyleFlags
impl Hash for RenderMeshStyleFlags
sourceimpl LowerHex for RenderMeshStyleFlags
impl LowerHex for RenderMeshStyleFlags
sourceimpl Not for RenderMeshStyleFlags
impl Not for RenderMeshStyleFlags
type Output = RenderMeshStyleFlags
type Output = RenderMeshStyleFlags
The resulting type after applying the ! operator.
sourceimpl Octal for RenderMeshStyleFlags
impl Octal for RenderMeshStyleFlags
sourceimpl Ord for RenderMeshStyleFlags
impl Ord for RenderMeshStyleFlags
sourceimpl PartialEq<RenderMeshStyleFlags> for RenderMeshStyleFlags
impl PartialEq<RenderMeshStyleFlags> for RenderMeshStyleFlags
sourcefn eq(&self, other: &RenderMeshStyleFlags) -> bool
fn eq(&self, other: &RenderMeshStyleFlags) -> bool
This method tests for self and other values to be equal, and is used
by ==. Read more
sourcefn ne(&self, other: &RenderMeshStyleFlags) -> bool
fn ne(&self, other: &RenderMeshStyleFlags) -> bool
This method tests for !=.
sourceimpl PartialOrd<RenderMeshStyleFlags> for RenderMeshStyleFlags
impl PartialOrd<RenderMeshStyleFlags> for RenderMeshStyleFlags
sourcefn partial_cmp(&self, other: &RenderMeshStyleFlags) -> Option<Ordering>
fn partial_cmp(&self, other: &RenderMeshStyleFlags) -> Option<Ordering>
This method returns an ordering between self and other values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
sourceimpl<'a_, C_: Context> Readable<'a_, C_> for RenderMeshStyleFlags
impl<'a_, C_: Context> Readable<'a_, C_> for RenderMeshStyleFlags
fn read_from<R_: Reader<'a_, C_>>(_reader_: &mut R_) -> Result<Self, C_::Error>
fn minimum_bytes_needed() -> usize
sourcefn read_from_buffer(buffer: &'a [u8]) -> Result<Self, <C as Context>::Error> where
Self: DefaultContext<Context = C>,
C: Default,
fn read_from_buffer(buffer: &'a [u8]) -> Result<Self, <C as Context>::Error> where
Self: DefaultContext<Context = C>,
C: Default,
Deserializes from a given buffer. Read more
sourcefn read_with_length_from_buffer(
buffer: &'a [u8]
) -> (Result<Self, <C as Context>::Error>, usize) where
Self: DefaultContext<Context = C>,
C: Default,
fn read_with_length_from_buffer(
buffer: &'a [u8]
) -> (Result<Self, <C as Context>::Error>, usize) where
Self: DefaultContext<Context = C>,
C: Default,
Deserializes from a given buffer while also returning the amount of bytes consumed. Read more
sourcefn read_from_buffer_copying_data(
buffer: &[u8]
) -> Result<Self, <C as Context>::Error> where
Self: DefaultContext<Context = C>,
C: Default,
fn read_from_buffer_copying_data(
buffer: &[u8]
) -> Result<Self, <C as Context>::Error> where
Self: DefaultContext<Context = C>,
C: Default,
Deserializes from a given buffer. Read more
sourcefn read_with_length_from_buffer_copying_data(
buffer: &[u8]
) -> (Result<Self, <C as Context>::Error>, usize) where
Self: DefaultContext<Context = C>,
C: Default,
fn read_with_length_from_buffer_copying_data(
buffer: &[u8]
) -> (Result<Self, <C as Context>::Error>, usize) where
Self: DefaultContext<Context = C>,
C: Default,
Deserializes from a given buffer while also returning the amount of bytes consumed. Read more
sourcefn read_from_stream_unbuffered(
stream: impl Read
) -> Result<Self, <C as Context>::Error> where
Self: DefaultContext<Context = C>,
C: Default,
fn read_from_stream_unbuffered(
stream: impl Read
) -> Result<Self, <C as Context>::Error> where
Self: DefaultContext<Context = C>,
C: Default,
Reads from a given stream without any buffering. Read more
sourcefn read_from_stream_buffered(
stream: impl Read
) -> Result<Self, <C as Context>::Error> where
Self: DefaultContext<Context = C>,
C: Default,
fn read_from_stream_buffered(
stream: impl Read
) -> Result<Self, <C as Context>::Error> where
Self: DefaultContext<Context = C>,
C: Default,
Reads from a given stream with internal buffering. Read more
fn read_from_file(path: impl AsRef<Path>) -> Result<Self, <C as Context>::Error> where
Self: DefaultContext<Context = C>,
C: Default,
fn read_from_buffer_with_ctx(
context: C,
buffer: &'a [u8]
) -> Result<Self, <C as Context>::Error>
fn read_with_length_from_buffer_with_ctx(
context: C,
buffer: &'a [u8]
) -> (Result<Self, <C as Context>::Error>, usize)
fn read_from_buffer_copying_data_with_ctx(
context: C,
buffer: &[u8]
) -> Result<Self, <C as Context>::Error>
fn read_with_length_from_buffer_copying_data_with_ctx(
context: C,
buffer: &[u8]
) -> (Result<Self, <C as Context>::Error>, usize)
fn read_with_length_from_buffer_copying_data_with_ctx_mut(
context: &mut C,
buffer: &[u8]
) -> (Result<Self, <C as Context>::Error>, usize)
fn read_from_stream_unbuffered_with_ctx<S>(
context: C,
stream: S
) -> Result<Self, <C as Context>::Error> where
S: Read,
fn read_from_stream_buffered_with_ctx<S>(
context: C,
stream: S
) -> Result<Self, <C as Context>::Error> where
S: Read,
fn read_from_file_with_ctx(
context: C,
path: impl AsRef<Path>
) -> Result<Self, <C as Context>::Error>
sourceimpl Serialize for RenderMeshStyleFlags
impl Serialize for RenderMeshStyleFlags
sourceimpl Sub<RenderMeshStyleFlags> for RenderMeshStyleFlags
impl Sub<RenderMeshStyleFlags> for RenderMeshStyleFlags
type Output = RenderMeshStyleFlags
type Output = RenderMeshStyleFlags
The resulting type after applying the - operator.
sourceimpl SubAssign<RenderMeshStyleFlags> for RenderMeshStyleFlags
impl SubAssign<RenderMeshStyleFlags> for RenderMeshStyleFlags
sourcefn sub_assign(&mut self, other: Self)
fn sub_assign(&mut self, other: Self)
Disables all flags enabled in the set.
sourceimpl UpperHex for RenderMeshStyleFlags
impl UpperHex for RenderMeshStyleFlags
sourceimpl<C_: Context> Writable<C_> for RenderMeshStyleFlags
impl<C_: Context> Writable<C_> for RenderMeshStyleFlags
fn write_to<T_: ?Sized + Writer<C_>>(
&self,
_writer_: &mut T_
) -> Result<(), C_::Error>
fn write_to_buffer(&self, buffer: &mut [u8]) -> Result<(), <C as Context>::Error> where
Self: DefaultContext<Context = C>,
C: Default,
fn write_to_vec(&self) -> Result<Vec<u8, Global>, <C as Context>::Error> where
Self: DefaultContext<Context = C>,
C: Default,
fn write_to_stream<S>(&self, stream: S) -> Result<(), <C as Context>::Error> where
S: Write,
Self: DefaultContext<Context = C>,
C: Default,
fn write_to_file(
&self,
path: impl AsRef<Path>
) -> Result<(), <C as Context>::Error> where
Self: DefaultContext<Context = C>,
C: Default,
fn write_to_buffer_with_ctx(
&self,
context: C,
buffer: &mut [u8]
) -> Result<(), <C as Context>::Error>
fn write_to_buffer_with_ctx_mut(
&self,
context: &mut C,
buffer: &mut [u8]
) -> Result<(), <C as Context>::Error>
fn write_to_vec_with_ctx(
&self,
context: C
) -> Result<Vec<u8, Global>, <C as Context>::Error>
fn write_to_vec_with_ctx_mut(
&self,
context: &mut C
) -> Result<Vec<u8, Global>, <C as Context>::Error>
fn write_to_stream_with_ctx<S>(
&self,
context: C,
stream: S
) -> Result<(), <C as Context>::Error> where
S: Write,
fn write_to_file_with_ctx(
&self,
context: C,
path: impl AsRef<Path>
) -> Result<(), <C as Context>::Error>
fn bytes_needed(&self) -> Result<usize, <C as Context>::Error>
impl Copy for RenderMeshStyleFlags
impl Eq for RenderMeshStyleFlags
impl Pod for RenderMeshStyleFlags
impl StructuralEq for RenderMeshStyleFlags
impl StructuralPartialEq for RenderMeshStyleFlags
Auto Trait Implementations
impl RefUnwindSafe for RenderMeshStyleFlags
impl Send for RenderMeshStyleFlags
impl Sync for RenderMeshStyleFlags
impl Unpin for RenderMeshStyleFlags
impl UnwindSafe for RenderMeshStyleFlags
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> CheckedBitPattern for T where
T: AnyBitPattern,
impl<T> CheckedBitPattern for T where
T: AnyBitPattern,
type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during is_valid_bit_pattern. Read more
sourcefn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret bits as &Self.