Struct ark_api_ffi::render_v1::MeshStreamLayoutBits
source · [−]#[repr(C)]pub struct MeshStreamLayoutBits { /* private fields */ }Trait Implementations
sourceimpl Clone for MeshStreamLayoutBits
impl Clone for MeshStreamLayoutBits
sourcefn clone(&self) -> MeshStreamLayoutBits
fn clone(&self) -> MeshStreamLayoutBits
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for MeshStreamLayoutBits
impl Debug for MeshStreamLayoutBits
impl AnyBitPattern for MeshStreamLayoutBits
impl Copy for MeshStreamLayoutBits
Auto Trait Implementations
impl RefUnwindSafe for MeshStreamLayoutBits
impl Send for MeshStreamLayoutBits
impl Sync for MeshStreamLayoutBits
impl Unpin for MeshStreamLayoutBits
impl UnwindSafe for MeshStreamLayoutBits
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> CheckedBitPattern for T where
T: AnyBitPattern,
impl<T> CheckedBitPattern for T where
T: AnyBitPattern,
type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during is_valid_bit_pattern. Read more
sourcefn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret bits as &Self.