Struct ark_api_ffi::render_v0::TextureDescriptionBits
source · [−]#[repr(C)]pub struct TextureDescriptionBits { /* private fields */ }Trait Implementations
sourceimpl Clone for TextureDescriptionBits
impl Clone for TextureDescriptionBits
sourcefn clone(&self) -> TextureDescriptionBits
fn clone(&self) -> TextureDescriptionBits
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for TextureDescriptionBits
impl Debug for TextureDescriptionBits
impl AnyBitPattern for TextureDescriptionBits
impl Copy for TextureDescriptionBits
Auto Trait Implementations
impl RefUnwindSafe for TextureDescriptionBits
impl Send for TextureDescriptionBits
impl Sync for TextureDescriptionBits
impl Unpin for TextureDescriptionBits
impl UnwindSafe for TextureDescriptionBits
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> CheckedBitPattern for T where
T: AnyBitPattern,
impl<T> CheckedBitPattern for T where
T: AnyBitPattern,
type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during is_valid_bit_pattern. Read more
sourcefn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret bits as &Self.