PieceBoardState

Struct PieceBoardState 

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pub struct PieceBoardState {
    pub p1_pieces: u64,
    pub all_pieces: u64,
    pub elephants: u64,
    pub camels: u64,
    pub horses: u64,
    pub dogs: u64,
    pub cats: u64,
    pub rabbits: u64,
}
Expand description

A set of bitboards representing the game state. Bits are in the perspective of player 1. Bits are left to right, top to bottom:

  • First bit is the top left square (A8).
  • Second bit is to the right. (B8).
  • Last bit being the bottom right (H1).

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§p1_pieces: u64§all_pieces: u64§elephants: u64§camels: u64§horses: u64§dogs: u64§cats: u64§rabbits: u64

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impl PieceBoardState

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pub fn bits_for_piece(&self, piece: Piece, p1_pieces: bool) -> u64

Returns the bits for a specific piece type for a specific player.

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pub fn player_piece_mask(&self, p1_pieces: bool) -> u64

Returns a bit board where each bit represents a current player’s piece on that square

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pub fn bits_by_piece_type(&self, piece: Piece) -> u64

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pub fn placement_bit(&self) -> u64

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pub fn trapped_piece_bits(&self) -> u64

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pub fn piece_type_at_square(&self, square: &Square) -> Option<Piece>

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impl Clone for PieceBoardState

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fn clone(&self) -> PieceBoardState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PieceBoardState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.