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PieceBoard

Struct PieceBoard 

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pub struct PieceBoard {
    pub p1_pieces: u64,
    pub all_pieces: u64,
    pub elephants: u64,
    pub camels: u64,
    pub horses: u64,
    pub dogs: u64,
    pub cats: u64,
    pub rabbits: u64,
}

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§p1_pieces: u64§all_pieces: u64§elephants: u64§camels: u64§horses: u64§dogs: u64§cats: u64§rabbits: u64

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impl PieceBoard

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pub fn initial() -> Self

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pub fn new( p1_pieces: u64, elephants: u64, camels: u64, horses: u64, dogs: u64, cats: u64, rabbits: u64, ) -> Self

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pub fn get_bits_for_piece(&self, piece: Piece, p1_pieces: bool) -> u64

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pub fn get_player_piece_mask(&self, p1_pieces: bool) -> u64

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pub fn get_bits_by_piece_type(&self, piece: Piece) -> u64

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pub fn bits_by_piece_type_mut(&mut self, piece: Piece) -> &mut u64

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pub fn get_trapped_piece_bits(&self) -> u64

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pub fn get_piece_type_at_square(&self, square: &Square) -> Option<Piece>

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pub fn get_curr_player_frozen_pieces(&self, p1_turn_to_move: bool) -> u64

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pub fn get_curr_player_non_frozen_pieces(&self, p1_turn_to_move: bool) -> u64

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pub fn get_curr_player_piece_mask(&self, p1_turn_to_move: bool) -> u64

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pub fn get_opponent_piece_mask(&self, p1_turn_to_move: bool) -> u64

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pub fn push_pull_piece( &mut self, square: Square, direction: PushPullDirection, ) -> bool

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pub fn move_piece_on_path(&mut self, square: Square, path: Path) -> bool

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pub fn move_piece_update_board(&mut self, square: Square, direction: Direction)

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pub fn move_piece(&mut self, square: Square, direction: Direction) -> bool

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pub fn remove_trapped_pieces(&mut self) -> bool

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pub fn get_vertical_symmetry(&self) -> Self

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pub fn place(&mut self, piece: Piece, square: Square, p1_piece: bool)

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pub fn fill(&mut self, piece: Piece, mask: u64, p1_piece: bool)

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pub fn empty_placements(&self, p1_placements: bool) -> u64

Trait Implementations§

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impl Clone for PieceBoard

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PieceBoard

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for PieceBoard

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.