pub struct FencePolicy {
pub mode: FenceMode,
pub workspace_root: PathBuf,
pub blocklist: Vec<String>,
}Expand description
One tenant’s fence configuration. Attach one instance per session.
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§mode: FenceMode§workspace_root: PathBuf§blocklist: Vec<String>Implementations§
Source§impl FencePolicy
impl FencePolicy
pub fn new( mode: FenceMode, workspace_root: impl Into<PathBuf>, blocklist: Vec<String>, ) -> Self
Sourcepub fn check_read(&self, raw: &Path) -> FenceDecision
pub fn check_read(&self, raw: &Path) -> FenceDecision
Judge a read. Runs L0, L1, and L2.
Sourcepub fn check_write(&self, raw: &Path) -> FenceDecision
pub fn check_write(&self, raw: &Path) -> FenceDecision
Judge a write. Runs L0, L1, and L2 today. L3 guards join at wiring time, once file tools carry the read-hash ledger.
Trait Implementations§
Source§impl Clone for FencePolicy
impl Clone for FencePolicy
Source§fn clone(&self) -> FencePolicy
fn clone(&self) -> FencePolicy
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for FencePolicy
impl RefUnwindSafe for FencePolicy
impl Send for FencePolicy
impl Sync for FencePolicy
impl Unpin for FencePolicy
impl UnsafeUnpin for FencePolicy
impl UnwindSafe for FencePolicy
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