pub struct LoopState {
pub recent_hashes: Vec<u64>,
pub recent_signatures: Vec<String>,
pub total_outputs: u64,
pub loops_detected: u64,
pub iterations_run: u64,
pub iterations_succeeded: u64,
pub iterations_failed: u64,
pub consecutive_failures: u32,
}Expand description
Runtime state for loop detection and iteration tracking.
Fields§
§recent_hashes: Vec<u64>Sliding window of output similarity hashes (oldest first).
recent_signatures: Vec<String>Sliding window of normalized signatures for fuzzy matching.
total_outputs: u64Total outputs checked (including short/ignored).
loops_detected: u64Number of loops detected.
iterations_run: u64Total agent iterations run.
iterations_succeeded: u64§iterations_failed: u64§consecutive_failures: u32Implementations§
Source§impl LoopState
impl LoopState
Sourcepub fn record_success(&mut self)
pub fn record_success(&mut self)
Record a successful iteration. Resets the consecutive-failure counter.
Sourcepub fn record_failure(&mut self)
pub fn record_failure(&mut self)
Record a failed iteration. Increments the consecutive-failure counter.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for LoopState
impl<'de> Deserialize<'de> for LoopState
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
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Deserialize this value from the given Serde deserializer. Read more
impl Eq for LoopState
impl StructuralPartialEq for LoopState
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impl Freeze for LoopState
impl RefUnwindSafe for LoopState
impl Send for LoopState
impl Sync for LoopState
impl Unpin for LoopState
impl UnsafeUnpin for LoopState
impl UnwindSafe for LoopState
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