RawSquadMessageInfo

Struct RawSquadMessageInfo 

Source
#[repr(C)]
pub struct RawSquadMessageInfo { pub channel_id: u32, pub channel_type: ChannelType, pub subgroup: u8, pub is_broadcast: u8, pub timestamp: *const u8, pub timestamp_length: u64, pub account_name: *const u8, pub account_name_length: u64, pub character_name: *const u8, pub character_name_length: u64, pub text: *const u8, pub text_length: u64, }

Fields§

§channel_id: u32

A unique identifier for the channel this chat message was sent over. Can be used to, for example, differentiate between squad messages sent to different squads

§channel_type: ChannelType

Whether the message is sent in a party or a squad. Note that messages sent to the party chat while in a squad will have the type ChannelType::Squad

§subgroup: u8

The subgroup the message was sent to, or 0 if it was sent to the entire squad.

§is_broadcast: u8

This lowest bit of this field will be set to 1 if the message is a broadcast, and 0 if it is not a broadcast. The upper bits of this field may be used in a later version and MUST NOT be interpreted

§timestamp: *const u8

Null terminated iso8601 formatted string denoting when this message was received by the server, e.g. “2022-07-09T11:45:24.888Z”. This is the “absolute ordering” for chat messages, however the time can potentially differ several seconds between the client and server because of latency and clock skew. The string is only valid for the duration of the call.

§timestamp_length: u64

does not include the null byte

§account_name: *const u8

Null terminated account name of the player that sent the message, including leading ‘:’. The string is only valid for the duration of the call.

§account_name_length: u64

does not include the null byte

§character_name: *const u8

Null terminated character name of the player that sent the message. The string is only valid for the duration of the call.

§character_name_length: u64

does not include the null byte

§text: *const u8

Null terminated string containing the content of the message that was sent. The string is only valid for the duration of the call.

§text_length: u64

does not include the null byte

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.