pub struct SdfPipelineStore { /* private fields */ }Expand description
Manages cached SDF pipelines and renders SDF commands.
Implementations§
Source§impl SdfPipelineStore
impl SdfPipelineStore
Sourcepub fn new(gpu: &GpuContext) -> Self
pub fn new(gpu: &GpuContext) -> Self
Create a new SDF pipeline store.
Sourcepub fn new_headless(device: &Device, format: TextureFormat) -> Self
pub fn new_headless(device: &Device, format: TextureFormat) -> Self
Create for headless testing (no surface required).
Sourcepub fn prepare(&self, queue: &Queue, camera: &Camera2D, time: f32)
pub fn prepare(&self, queue: &Queue, camera: &Camera2D, time: f32)
Update the camera and time uniforms. Call once per frame before rendering.
Sourcepub fn set_time(&self, queue: &Queue, time: f32)
pub fn set_time(&self, queue: &Queue, time: f32)
Update the time uniform. Call once per frame before rendering.
Sourcepub fn get_or_create_pipeline(
&mut self,
device: &Device,
sdf_expr: &str,
fill: &SdfFill,
) -> u64
pub fn get_or_create_pipeline( &mut self, device: &Device, sdf_expr: &str, fill: &SdfFill, ) -> u64
Get or create the render pipeline for the given SDF expression + fill. Returns a reference to the cached pipeline.
Sourcepub fn camera_bind_group_layout(&self) -> &BindGroupLayout
pub fn camera_bind_group_layout(&self) -> &BindGroupLayout
Return the camera bind group layout for sharing with the sprite pipeline.
Sourcepub fn render(
&mut self,
device: &Device,
encoder: &mut CommandEncoder,
target: &TextureView,
commands: &[SdfCommand],
clear_color: Option<Color>,
)
pub fn render( &mut self, device: &Device, encoder: &mut CommandEncoder, target: &TextureView, commands: &[SdfCommand], clear_color: Option<Color>, )
Render a sorted slice of SDF commands.
Commands should be pre-sorted by layer. Within each pipeline key, instances are batched into a single instanced draw call.
Call prepare() once per frame before calling render().
clear_color: Some(color) -> LoadOp::Clear, None -> LoadOp::Load.
Sourcepub fn pipeline_count(&self) -> usize
pub fn pipeline_count(&self) -> usize
Number of cached pipelines (useful for diagnostics).
Auto Trait Implementations§
impl Freeze for SdfPipelineStore
impl !RefUnwindSafe for SdfPipelineStore
impl Send for SdfPipelineStore
impl Sync for SdfPipelineStore
impl Unpin for SdfPipelineStore
impl UnsafeUnpin for SdfPipelineStore
impl !UnwindSafe for SdfPipelineStore
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