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Sync

Struct Sync 

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pub struct Sync<Ctx, Codec>
where Ctx: Context, Codec: SyncCodec<Ctx>,
{ /* private fields */ }

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impl<Ctx, Codec> Sync<Ctx, Codec>
where Ctx: Context, Codec: SyncCodec<Ctx>,

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pub fn new( ctx: Ctx, network: NetworkRef<Ctx>, host: HostRef<Ctx>, consensus: ConsensusRef<Ctx>, params: Params, sync_codec: Codec, sync_config: Config, metrics: Metrics, span: Span, ) -> Self

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pub async fn spawn( ctx: Ctx, network: NetworkRef<Ctx>, host: HostRef<Ctx>, consensus: ConsensusRef<Ctx>, params: Params, sync_codec: Codec, sync_config: Config, metrics: Metrics, span: Span, ) -> Result<SyncRef<Ctx>, SpawnErr>

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impl<Ctx, Codec> Actor for Sync<Ctx, Codec>
where Ctx: Context, Codec: SyncCodec<Ctx>,

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type Msg = Msg<Ctx>

The message type for this actor
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type State = State<Ctx>

The type of state this actor manages internally
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type Arguments = ()

Initialization arguments
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fn pre_start<'life0, 'async_trait>( &'life0 self, myself: ActorRef<Self::Msg>, _args: Self::Arguments, ) -> Pin<Box<dyn Future<Output = Result<Self::State, ActorProcessingErr>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Invoked when an actor is being started by the system. Read more
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fn handle<'life0, 'life1, 'async_trait>( &'life0 self, myself: ActorRef<Self::Msg>, msg: Self::Msg, state: &'life1 mut Self::State, ) -> Pin<Box<dyn Future<Output = Result<(), ActorProcessingErr>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Handle the incoming message from the event processing loop. Unhandled panickes will be captured and sent to the supervisor(s) Read more
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fn post_stop<'life0, 'life1, 'async_trait>( &'life0 self, _myself: ActorRef<Self::Msg>, state: &'life1 mut Self::State, ) -> Pin<Box<dyn Future<Output = Result<(), ActorProcessingErr>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Invoked after an actor has been stopped to perform final cleanup. In the event the actor is terminated with Signal::Kill or has self-panicked, post_stop won’t be called. Read more
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fn post_start<'life0, 'life1, 'async_trait>( &'life0 self, myself: ActorRef<Self::Msg>, state: &'life1 mut Self::State, ) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn Error + Sync + Send>>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, Self: 'async_trait,

Invoked after an actor has started. Read more
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fn handle_supervisor_evt<'life0, 'life1, 'async_trait>( &'life0 self, myself: ActorRef<Self::Msg>, message: SupervisionEvent, state: &'life1 mut Self::State, ) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn Error + Sync + Send>>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, Self: 'async_trait,

Handle the incoming supervision event. Unhandled panics will be captured and sent the the supervisor(s). The default supervision behavior is to exit the supervisor on any child exit. To override this behavior, implement this function. Read more
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fn spawn<'async_trait>( name: Option<String>, handler: Self, startup_args: Self::Arguments, ) -> Pin<Box<dyn Future<Output = Result<(ActorRef<Self::Msg>, JoinHandle<()>), SpawnErr>> + Send + 'async_trait>>
where Self: 'async_trait,

Spawn an actor of this type, which is unsupervised, automatically starting Read more
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fn spawn_linked<'async_trait>( name: Option<String>, handler: Self, startup_args: Self::Arguments, supervisor: ActorCell, ) -> Pin<Box<dyn Future<Output = Result<(ActorRef<Self::Msg>, JoinHandle<()>), SpawnErr>> + Send + 'async_trait>>
where Self: 'async_trait,

Spawn an actor of this type with a supervisor, automatically starting the actor Read more

Auto Trait Implementations§

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impl<Ctx, Codec> Freeze for Sync<Ctx, Codec>
where Ctx: Freeze, Codec: Freeze,

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impl<Ctx, Codec> !RefUnwindSafe for Sync<Ctx, Codec>

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impl<Ctx, Codec> Send for Sync<Ctx, Codec>

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impl<Ctx, Codec> Sync for Sync<Ctx, Codec>

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impl<Ctx, Codec> Unpin for Sync<Ctx, Codec>
where Ctx: Unpin, Codec: Unpin,

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impl<Ctx, Codec> UnsafeUnpin for Sync<Ctx, Codec>
where Ctx: UnsafeUnpin, Codec: UnsafeUnpin,

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impl<Ctx, Codec> !UnwindSafe for Sync<Ctx, Codec>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<'a, T, E> AsTaggedExplicit<'a, E> for T
where T: 'a,

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fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self, E>

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impl<'a, T, E> AsTaggedImplicit<'a, E> for T
where T: 'a,

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fn implicit( self, class: Class, constructed: bool, tag: u32, ) -> TaggedParser<'a, Implicit, Self, E>

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Message for T
where T: Any + Send + 'static,

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fn from_boxed(m: BoxedMessage) -> Result<Self, BoxedDowncastErr>

Convert a BoxedMessage to this concrete type
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fn box_message(self, pid: &ActorId) -> Result<BoxedMessage, BoxedDowncastErr>

Convert this message to a BoxedMessage
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> State for T
where T: Any + Send + 'static,