pub struct MoveStructField {
pub name: String,
pub type: String,
}Expand description
MoveStructField : Move struct field
Fields§
§name: String§type: StringString representation of an on-chain Move type tag that is exposed in transaction payload. Values: - bool - u8 - u16 - u32 - u64 - u128 - u256 - address - signer - vector: vector<{non-reference MoveTypeId}> - struct: {address}::{module_name}::{struct_name}::<{generic types}> Vector type value examples: - vector<u8> - vector<vector<u64>> - vector<0x1::coin::CoinStore<0x1::aptos_coin::AptosCoin>> Struct type value examples: - 0x1::coin::CoinStore<0x1::aptos_coin::AptosCoin> - 0x1::account::Account` Note: 1. Empty chars should be ignored when comparing 2 struct tag ids. 2. When used in an URL path, should be encoded by url-encoding (AKA percent-encoding).
Implementations§
Source§impl MoveStructField
impl MoveStructField
Sourcepub fn new(name: String, type: String) -> MoveStructField
pub fn new(name: String, type: String) -> MoveStructField
Move struct field
Trait Implementations§
Source§impl Clone for MoveStructField
impl Clone for MoveStructField
Source§fn clone(&self) -> MoveStructField
fn clone(&self) -> MoveStructField
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for MoveStructField
impl Debug for MoveStructField
Source§impl Default for MoveStructField
impl Default for MoveStructField
Source§fn default() -> MoveStructField
fn default() -> MoveStructField
Source§impl<'de> Deserialize<'de> for MoveStructField
impl<'de> Deserialize<'de> for MoveStructField
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl PartialEq for MoveStructField
impl PartialEq for MoveStructField
Source§fn eq(&self, other: &MoveStructField) -> bool
fn eq(&self, other: &MoveStructField) -> bool
self and other values to be equal, and is used by ==.