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TrainingStateWriter

Struct TrainingStateWriter 

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pub struct TrainingStateWriter { /* private fields */ }
Expand description

Lightweight state writer for the training loop (Producer)

Used by the trainer to write atomic state updates.

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impl TrainingStateWriter

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pub fn new<P: AsRef<Path>>( experiment_dir: P, experiment_id: &str, model_name: &str, ) -> Self

Create a new state writer

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pub fn with_console_progress(self, enabled: bool) -> Self

Enable inline console progress on stdout.

When enabled, update_step() periodically prints a formatted progress line so users see output without needing a separate apr monitor process.

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pub fn set_epochs(&mut self, total_epochs: usize, steps_per_epoch: usize)

Set total epochs and steps for a training phase

Call this at the start of each training phase to ensure the TUI displays correct progress. This resets epoch/step counters.

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pub fn set_config( &mut self, optimizer_name: &str, batch_size: usize, model_path: &str, checkpoint_path: &str, )

Set run configuration (optimizer, batch size, paths)

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pub fn set_gpu(&mut self, device_name: &str, vram_total_gb: f32)

Set GPU device info for the training snapshot.

When CUDA is active, populates the gpu field with device name and total VRAM. Updated dynamically by the training loop.

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pub fn start(&mut self) -> Result<()>

Mark training as started

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pub fn update_step( &mut self, epoch: usize, step: usize, loss: f32, learning_rate: f32, gradient_norm: f32, tokens_per_second: f32, accuracy: f32, ) -> Result<()>

Update training step

§Warnings

Logs a warning to stderr if step > steps_per_epoch, which indicates a configuration mismatch (likely set_epochs() not called at phase start).

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pub fn emit_epoch_summary( &self, epoch: usize, total_epochs: usize, train_loss: f32, train_acc: f32, val_loss: f32, val_acc: f32, epoch_secs: f32, lr: f32, is_best: bool, )

Emit an epoch-end summary line to the console.

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pub fn emit_info(&self, msg: &str)

Emit a one-shot informational message through the monitoring framework.

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pub fn update_gpu(&mut self, gpu: GpuTelemetry) -> Result<()>

Update GPU telemetry

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pub fn update_sample(&mut self, sample: SamplePeek) -> Result<()>

Update sample peek

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pub fn complete(&mut self) -> Result<()>

Mark training as completed

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pub fn fail(&mut self, error: &str) -> Result<()>

Mark training as failed

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pub fn state_path(&self) -> &Path

Get the state file path

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