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EventHandler

Enum EventHandler 

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pub enum EventHandler {
    DispatchState(String),
    CallWasm {
        function: String,
        args: Vec<String>,
    },
    PostMessage {
        worker: String,
        message_type: String,
        fields: Vec<(String, String)>,
    },
    UpdateElement {
        selector: String,
        property: String,
        value: String,
    },
    ToggleClass {
        selector: String,
        class: String,
    },
    PreventDefault,
    Chain(Vec<EventHandler>),
    If {
        condition: String,
        then: Box<EventHandler>,
        otherwise: Option<Box<EventHandler>>,
    },
}
Expand description

Event handler action

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DispatchState(String)

Dispatch a state change event

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CallWasm

Call a WASM exported function

Fields

§function: String

Function name

§args: Vec<String>

Arguments to pass (JavaScript expressions)

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PostMessage

Post a message to a worker

Fields

§worker: String

Target worker name

§message_type: String

Message type

§fields: Vec<(String, String)>

Message fields (key = field name, value = JS expression)

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UpdateElement

Update a DOM element

Fields

§selector: String

Target selector

§property: String

Property to update

§value: String

New value (JavaScript expression)

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ToggleClass

Toggle a CSS class

Fields

§selector: String

Target selector

§class: String

Class name

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PreventDefault

Prevent default and stop propagation

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Chain(Vec<EventHandler>)

Chain multiple handlers

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If

Conditional handler

Fields

§condition: String

Condition (JavaScript expression)

§then: Box<EventHandler>

Handler if true

§otherwise: Option<Box<EventHandler>>

Handler if false (optional)

Implementations§

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impl EventHandler

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pub fn dispatch_state(state: impl Into<String>) -> Self

Create a state dispatch handler

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pub fn call_wasm(function: impl Into<String>) -> Self

Create a WASM call handler

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pub fn call_wasm_with_args( function: impl Into<String>, args: Vec<String>, ) -> Self

Create a WASM call handler with arguments

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pub fn post_to_worker( worker: impl Into<String>, message_type: impl Into<String>, ) -> Self

Create a worker message handler

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pub fn update_element( selector: impl Into<String>, property: impl Into<String>, value: impl Into<String>, ) -> Self

Create an element update handler

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pub fn toggle_class( selector: impl Into<String>, class: impl Into<String>, ) -> Self

Create a class toggle handler

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pub fn chain(handlers: Vec<EventHandler>) -> Self

Chain handlers

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pub fn when( condition: impl Into<String>, then: EventHandler, otherwise: Option<EventHandler>, ) -> Self

Create a conditional handler

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pub fn to_js(&self, indent: usize) -> String

Generate JavaScript code for this handler

Trait Implementations§

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impl Clone for EventHandler

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fn clone(&self) -> EventHandler

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EventHandler

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.