pub struct LabeledBar { /* private fields */ }Expand description
LabeledBar - composition of label + bar + value.
Example renders:
Horizontal: CPU ████████░░░░░░░░░░ 45%
Stacked: Memory
████████████░░░░░░░░ 8.2G / 16G
Overlay: ███45%████░░░░░░░░░░Implementations§
Source§impl LabeledBar
impl LabeledBar
Sourcepub fn new(label: impl Into<String>, value: f64) -> Self
pub fn new(label: impl Into<String>, value: f64) -> Self
Create a new labeled bar with a single value.
Sourcepub fn memory(label: impl Into<String>, used: u64, total: u64) -> Self
pub fn memory(label: impl Into<String>, used: u64, total: u64) -> Self
Create a memory-style bar (used/total format).
Sourcepub fn percentage(label: impl Into<String>, pct: f64) -> Self
pub fn percentage(label: impl Into<String>, pct: f64) -> Self
Create a percentage bar with semantic coloring.
Sourcepub fn temperature(label: impl Into<String>, temp_c: f64, max_temp: f64) -> Self
pub fn temperature(label: impl Into<String>, temp_c: f64, max_temp: f64) -> Self
Create a temperature bar.
Sourcepub fn with_label(self, label: impl Into<String>) -> Self
pub fn with_label(self, label: impl Into<String>) -> Self
Set label text.
Sourcepub fn with_value(self, value: impl Into<String>) -> Self
pub fn with_value(self, value: impl Into<String>) -> Self
Set value text.
Sourcepub fn with_semantic_value(self, status: SemanticStatus) -> Self
pub fn with_semantic_value(self, status: SemanticStatus) -> Self
Set semantic coloring for value.
Sourcepub fn with_label_color(self, color: Color) -> Self
pub fn with_label_color(self, color: Color) -> Self
Set label color.
Sourcepub fn with_value_color(self, color: Color) -> Self
pub fn with_value_color(self, color: Color) -> Self
Set value color (overrides semantic).
Sourcepub fn with_bar_color(self, color: Color) -> Self
pub fn with_bar_color(self, color: Color) -> Self
Set bar color.
Sourcepub fn with_bar_background(self, color: Color) -> Self
pub fn with_bar_background(self, color: Color) -> Self
Set bar background color.
Sourcepub fn with_segment(self, value: f64, color: Color) -> Self
pub fn with_segment(self, value: f64, color: Color) -> Self
Add a segment to the bar.
Sourcepub fn with_segments(self, segments: Vec<BarSegment>) -> Self
pub fn with_segments(self, segments: Vec<BarSegment>) -> Self
Set multiple segments (replaces existing).
Sourcepub fn with_layout(self, mode: LabeledBarLayout) -> Self
pub fn with_layout(self, mode: LabeledBarLayout) -> Self
Set layout mode.
Sourcepub fn with_label_width(self, width: usize) -> Self
pub fn with_label_width(self, width: usize) -> Self
Set label width.
Sourcepub fn with_value_width(self, width: usize) -> Self
pub fn with_value_width(self, width: usize) -> Self
Set value width.
Trait Implementations§
Source§impl Brick for LabeledBar
impl Brick for LabeledBar
Source§fn brick_name(&self) -> &'static str
fn brick_name(&self) -> &'static str
Get the brick’s unique type name
Source§fn assertions(&self) -> &[BrickAssertion]
fn assertions(&self) -> &[BrickAssertion]
Get all assertions for this brick
Source§fn budget(&self) -> BrickBudget
fn budget(&self) -> BrickBudget
Get the performance budget
Source§fn verify(&self) -> BrickVerification
fn verify(&self) -> BrickVerification
Verify all assertions against current state Read more
Source§fn can_render(&self) -> bool
fn can_render(&self) -> bool
Check if this brick can be rendered (all assertions pass)
Source§impl Clone for LabeledBar
impl Clone for LabeledBar
Source§fn clone(&self) -> LabeledBar
fn clone(&self) -> LabeledBar
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LabeledBar
impl Debug for LabeledBar
Source§impl Default for LabeledBar
impl Default for LabeledBar
Source§impl Widget for LabeledBar
impl Widget for LabeledBar
Source§fn measure(&self, constraints: Constraints) -> Size
fn measure(&self, constraints: Constraints) -> Size
Compute intrinsic size constraints.
Source§fn layout(&mut self, bounds: Rect) -> LayoutResult
fn layout(&mut self, bounds: Rect) -> LayoutResult
Position children within allocated bounds.
Source§fn children_mut(&mut self) -> &mut [Box<dyn Widget>]
fn children_mut(&mut self) -> &mut [Box<dyn Widget>]
Get mutable child widgets.
Source§fn is_interactive(&self) -> bool
fn is_interactive(&self) -> bool
Check if this widget is interactive (can receive focus/events).
Source§fn is_focusable(&self) -> bool
fn is_focusable(&self) -> bool
Check if this widget can receive keyboard focus.
Source§fn accessible_name(&self) -> Option<&str>
fn accessible_name(&self) -> Option<&str>
Get the accessible name for screen readers.
Source§fn accessible_role(&self) -> AccessibleRole
fn accessible_role(&self) -> AccessibleRole
Get the accessible role.
Auto Trait Implementations§
impl Freeze for LabeledBar
impl RefUnwindSafe for LabeledBar
impl Send for LabeledBar
impl Sync for LabeledBar
impl Unpin for LabeledBar
impl UnsafeUnpin for LabeledBar
impl UnwindSafe for LabeledBar
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