pub struct GpuDevice {
pub index: u32,
pub name: String,
pub vendor: GpuVendor,
pub utilization: f32,
pub temperature: Option<f32>,
pub vram_total: u64,
pub vram_used: u64,
pub power_draw: Option<f32>,
pub power_limit: Option<f32>,
pub fan_speed: Option<u32>,
}Expand description
A GPU device entry.
Fields§
§index: u32GPU index.
name: StringGPU name (e.g., “RTX 3080”).
vendor: GpuVendorGPU vendor.
utilization: f32GPU utilization (0-100).
temperature: Option<f32>Temperature in Celsius.
vram_total: u64Total VRAM in bytes.
vram_used: u64Used VRAM in bytes.
power_draw: Option<f32>Power draw in watts.
power_limit: Option<f32>Power limit in watts.
fan_speed: Option<u32>Fan speed percentage.
Implementations§
Source§impl GpuDevice
impl GpuDevice
Sourcepub fn with_vendor(self, vendor: GpuVendor) -> Self
pub fn with_vendor(self, vendor: GpuVendor) -> Self
Set GPU vendor.
Sourcepub fn with_utilization(self, util: f32) -> Self
pub fn with_utilization(self, util: f32) -> Self
Set utilization percentage.
Sourcepub fn with_temperature(self, temp: f32) -> Self
pub fn with_temperature(self, temp: f32) -> Self
Set temperature.
Sourcepub fn with_power(self, draw: f32, limit: Option<f32>) -> Self
pub fn with_power(self, draw: f32, limit: Option<f32>) -> Self
Set power info.
Sourcepub fn vram_percent(&self) -> f32
pub fn vram_percent(&self) -> f32
Get VRAM usage percentage.
Sourcepub fn vram_display(&self) -> String
pub fn vram_display(&self) -> String
Format VRAM for display.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for GpuDevice
impl RefUnwindSafe for GpuDevice
impl Send for GpuDevice
impl Sync for GpuDevice
impl Unpin for GpuDevice
impl UnsafeUnpin for GpuDevice
impl UnwindSafe for GpuDevice
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