pub enum RecognizedGesture {
None,
Tap {
position: Point,
count: u8,
},
LongPress {
position: Point,
},
Pan {
delta: Point,
velocity: Point,
state: GestureState,
},
Pinch {
scale: f32,
center: Point,
state: GestureState,
},
Rotate {
angle: f32,
center: Point,
state: GestureState,
},
}Expand description
State of a recognized gesture.
Variants§
None
No gesture recognized yet.
Tap
Tap gesture (with tap count).
LongPress
Long press gesture.
Pan
Pan/drag gesture.
Pinch
Pinch gesture.
Rotate
Rotate gesture.
Trait Implementations§
Source§impl Clone for RecognizedGesture
impl Clone for RecognizedGesture
Source§impl Debug for RecognizedGesture
impl Debug for RecognizedGesture
Auto Trait Implementations§
impl Freeze for RecognizedGesture
impl RefUnwindSafe for RecognizedGesture
impl Send for RecognizedGesture
impl Sync for RecognizedGesture
impl Unpin for RecognizedGesture
impl UnsafeUnpin for RecognizedGesture
impl UnwindSafe for RecognizedGesture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more