pub struct StateUpdate {
pub path: PropertyPath,
pub value: String,
}Expand description
Update to apply to state.
Fields§
§path: PropertyPathProperty path
value: StringNew value
Trait Implementations§
Source§impl Clone for StateUpdate
impl Clone for StateUpdate
Auto Trait Implementations§
impl Freeze for StateUpdate
impl RefUnwindSafe for StateUpdate
impl Send for StateUpdate
impl Sync for StateUpdate
impl Unpin for StateUpdate
impl UnsafeUnpin for StateUpdate
impl UnwindSafe for StateUpdate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more