pub struct BackendSelector { /* private fields */ }Expand description
Cost model for backend selection Based on spec section 2.2 lines 191-204
Implementations§
Source§impl BackendSelector
impl BackendSelector
pub fn new() -> Self
Sourcepub fn with_pcie_bandwidth(self, bandwidth: f64) -> Self
pub fn with_pcie_bandwidth(self, bandwidth: f64) -> Self
Configure custom PCIe bandwidth (must be > 0).
Sourcepub fn with_gpu_gflops(self, gflops: f64) -> Self
pub fn with_gpu_gflops(self, gflops: f64) -> Self
Configure custom GPU throughput (must be > 0).
Sourcepub fn with_min_dispatch_ratio(self, ratio: f64) -> Self
pub fn with_min_dispatch_ratio(self, ratio: f64) -> Self
Configure custom dispatch ratio threshold
Sourcepub fn select_backend(&self, data_bytes: usize, flops: u64) -> Backend
pub fn select_backend(&self, data_bytes: usize, flops: u64) -> Backend
Select optimal backend based on workload characteristics
§Arguments
data_bytes- Amount of data to transfer (host → device)flops- Floating point operations required
§Returns
Recommended backend based on cost model
§Cost Model
GPU dispatch is beneficial when:
compute_time > min_dispatch_ratio × transfer_timePer Gregg & Hazelwood (2011), the 5× rule accounts for:
- Host→Device transfer (PCIe overhead)
- Kernel launch latency
- Device→Host transfer
- CPU-GPU synchronization
Sourcepub fn select_for_vector_op(&self, n: usize, ops_per_element: u64) -> Backend
pub fn select_for_vector_op(&self, n: usize, ops_per_element: u64) -> Backend
Select backend for vector operations
§Arguments
n- Vector lengthops_per_element- Operations per element (e.g., 2 for dot product)
Sourcepub fn select_for_elementwise(&self, n: usize) -> Backend
pub fn select_for_elementwise(&self, n: usize) -> Backend
Select backend for element-wise operations
Element-wise ops are memory-bound, so GPU is rarely beneficial
Sourcepub fn select_with_moe(
&self,
complexity: OpComplexity,
data_size: usize,
) -> Backend
pub fn select_with_moe( &self, complexity: OpComplexity, data_size: usize, ) -> Backend
MoE (Mixture-of-Experts) routing: select backend based on operation complexity
§Arguments
complexity- Operation complexity (Low/Medium/High)data_size- Number of elements in the operation
§Returns
Recommended backend using adaptive thresholds per complexity level
§MoE Thresholds (per empirical performance analysis)
- Low complexity (element-wise): SIMD at 1M+ elements, never GPU
- Medium complexity (reductions): SIMD at 10K+, GPU at 100K+ elements
- High complexity (matmul): SIMD at 1K+, GPU at 10K+ elements
Sourcepub fn to_trueno_backend(backend: Backend) -> Backend
pub fn to_trueno_backend(backend: Backend) -> Backend
Map Batuta Backend to Trueno Backend
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BackendSelector
impl RefUnwindSafe for BackendSelector
impl Send for BackendSelector
impl Sync for BackendSelector
impl Unpin for BackendSelector
impl UnsafeUnpin for BackendSelector
impl UnwindSafe for BackendSelector
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