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ConnectionState

Struct ConnectionState 

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pub struct ConnectionState(/* private fields */);
Expand description

Compact connection state using bitflags.

Efficiently represents multiple boolean states in a single byte.

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impl ConnectionState

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pub const OPEN: u8 = 0b0000_0001

Connection is open

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pub const READABLE: u8 = 0b0000_0010

Connection is readable

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pub const WRITABLE: u8 = 0b0000_0100

Connection is writable

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pub const HAS_PENDING: u8 = 0b0000_1000

Connection has pending data

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pub const KEEP_ALIVE: u8 = 0b0001_0000

Connection is in keep-alive mode

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pub const UPGRADE: u8 = 0b0010_0000

Connection upgrade requested (e.g., WebSocket)

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pub const CLOSING: u8 = 0b0100_0000

Connection is closing

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pub const ERROR: u8 = 0b1000_0000

Connection has error

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pub fn new() -> Self

Create new state with no flags set.

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pub fn open_connection() -> Self

Create state with initial open + writable.

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pub fn set(&mut self, flag: u8)

Set a flag.

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pub fn clear(&mut self, flag: u8)

Clear a flag.

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pub fn is_set(&self, flag: u8) -> bool

Check if flag is set.

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pub fn is_healthy(&self) -> bool

Check if connection is open and healthy.

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pub fn can_read(&self) -> bool

Check if connection can read.

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pub fn can_write(&self) -> bool

Check if connection can write.

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pub fn bits(&self) -> u8

Get raw bits.

Trait Implementations§

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impl Clone for ConnectionState

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fn clone(&self) -> ConnectionState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ConnectionState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ConnectionState

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fn default() -> ConnectionState

Returns the “default value” for a type. Read more
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impl PartialEq for ConnectionState

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fn eq(&self, other: &ConnectionState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for ConnectionState

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impl Eq for ConnectionState

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impl StructuralPartialEq for ConnectionState

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