pub struct BrickLayer { /* private fields */ }Expand description
A layer of compute bricks that execute sequentially. Throughput ceiling = min(component throughputs).
Implementations§
Source§impl BrickLayer
impl BrickLayer
Sourcepub fn with_brick<Op: ComputeOp>(self, brick: &ComputeBrick<Op>) -> Self
pub fn with_brick<Op: ComputeOp>(self, brick: &ComputeBrick<Op>) -> Self
Add a brick to the layer.
Sourcepub fn with_named(self, name: &str, budget_tok_per_sec: f64) -> Self
pub fn with_named(self, name: &str, budget_tok_per_sec: f64) -> Self
Add a named entry with throughput budget.
Sourcepub fn throughput_ceiling(&self) -> f64
pub fn throughput_ceiling(&self) -> f64
Get the throughput ceiling (bottleneck). Layer throughput = min(component throughputs).
Sourcepub fn bottleneck(&self) -> Option<&str>
pub fn bottleneck(&self) -> Option<&str>
Get the bottleneck brick name.
Trait Implementations§
Source§impl Debug for BrickLayer
impl Debug for BrickLayer
Source§impl Default for BrickLayer
impl Default for BrickLayer
Source§fn default() -> BrickLayer
fn default() -> BrickLayer
Returns the “default value” for a type. Read more
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impl Freeze for BrickLayer
impl RefUnwindSafe for BrickLayer
impl Send for BrickLayer
impl Sync for BrickLayer
impl Unpin for BrickLayer
impl UnsafeUnpin for BrickLayer
impl UnwindSafe for BrickLayer
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