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CellBuffer

Struct CellBuffer 

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pub struct CellBuffer { /* private fields */ }
Expand description

Buffer of terminal cells with dirty tracking.

Memory footprint for 80×24 terminal: ~75KB (1920 cells × 40 bytes per cell ≈ 76KB)

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impl CellBuffer

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pub fn new(width: u16, height: u16) -> CellBuffer

Create a new buffer with the given dimensions.

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pub const fn width(&self) -> u16

Get the buffer width.

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pub const fn height(&self) -> u16

Get the buffer height.

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pub fn len(&self) -> usize

Get total cell count.

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pub fn is_empty(&self) -> bool

Check if buffer is empty.

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pub fn index(&self, x: u16, y: u16) -> usize

Convert (x, y) to linear index.

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pub fn coords(&self, idx: usize) -> (u16, u16)

Convert linear index to (x, y).

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pub fn get(&self, x: u16, y: u16) -> Option<&Cell>

Get a cell reference.

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pub fn get_mut(&mut self, x: u16, y: u16) -> Option<&mut Cell>

Get a mutable cell reference.

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pub fn set(&mut self, x: u16, y: u16, cell: Cell)

Set a cell and mark it dirty.

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pub fn update( &mut self, x: u16, y: u16, symbol: &str, fg: Color, bg: Color, modifiers: Modifiers, )

Update a cell’s content and mark it dirty.

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pub fn mark_dirty(&mut self, x: u16, y: u16)

Mark a cell as dirty.

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pub fn mark_all_dirty(&mut self)

Mark all cells as dirty (for full redraw).

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pub fn clear_dirty(&mut self)

Clear dirty flags.

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pub fn dirty_count(&self) -> usize

Count dirty cells.

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pub fn iter_dirty(&self) -> impl Iterator<Item = usize>

Iterate over dirty cell indices.

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pub fn cells(&self) -> &[Cell]

Get cells slice.

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pub fn cells_mut(&mut self) -> &mut [Cell]

Get cells mutable slice.

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pub fn resize(&mut self, width: u16, height: u16)

Resize the buffer (clears all content).

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pub fn clear(&mut self)

Clear the buffer (reset all cells to default).

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pub fn fill_rect( &mut self, x: u16, y: u16, width: u16, height: u16, fg: Color, bg: Color, )

Fill a rectangular region.

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pub fn set_char(&mut self, x: u16, y: u16, ch: char)

Set a single character at the given position (keeps existing colors/modifiers).

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pub fn write_str(&mut self, x: u16, y: u16, s: &str)

Write a string starting at the given position (keeps existing colors/modifiers).

Trait Implementations§

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impl Debug for CellBuffer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

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fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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where Self: Pointer,

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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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