pub struct NodeHealth {
pub node_id: NodeId,
pub status: HealthState,
pub latency_p50: Duration,
pub latency_p99: Duration,
pub throughput: u32,
pub gpu_utilization: Option<f32>,
pub queue_depth: u32,
pub last_check: Instant,
}Expand description
Node health information
Fields§
§node_id: NodeId§status: HealthState§latency_p50: Duration§latency_p99: Duration§throughput: u32§gpu_utilization: Option<f32>§queue_depth: u32§last_check: InstantTrait Implementations§
Source§impl Clone for NodeHealth
impl Clone for NodeHealth
Source§fn clone(&self) -> NodeHealth
fn clone(&self) -> NodeHealth
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for NodeHealth
impl Debug for NodeHealth
Source§impl From<NodeHealth> for HealthStatus
impl From<NodeHealth> for HealthStatus
Source§fn from(health: NodeHealth) -> Self
fn from(health: NodeHealth) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for NodeHealth
impl RefUnwindSafe for NodeHealth
impl Send for NodeHealth
impl Sync for NodeHealth
impl Unpin for NodeHealth
impl UnsafeUnpin for NodeHealth
impl UnwindSafe for NodeHealth
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