FederationApp

Struct FederationApp 

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pub struct FederationApp {
    pub current_tab: FederationTab,
    pub catalog: Arc<ModelCatalog>,
    pub health: Arc<HealthChecker>,
    pub circuit_breaker: Arc<CircuitBreaker>,
    pub gateway: Option<Arc<FederationGateway>>,
    pub routing_history: Vec<RoutingRecord>,
    pub max_history: usize,
    pub policies: Vec<PolicyDisplay>,
    pub should_quit: bool,
    pub status_message: Option<String>,
    pub selected_row: usize,
}
Expand description

Federation dashboard application state

Fields§

§current_tab: FederationTab

Current active tab

§catalog: Arc<ModelCatalog>

Model catalog reference

§health: Arc<HealthChecker>

Health checker reference

§circuit_breaker: Arc<CircuitBreaker>

Circuit breaker reference

§gateway: Option<Arc<FederationGateway>>

Gateway reference (optional)

§routing_history: Vec<RoutingRecord>

Recent routing decisions

§max_history: usize

Maximum routing history entries

§policies: Vec<PolicyDisplay>

Active policies

§should_quit: bool

Should quit flag

§status_message: Option<String>

Status message

§selected_row: usize

Selected row index (for navigation)

Implementations§

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impl FederationApp

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pub fn new( catalog: Arc<ModelCatalog>, health: Arc<HealthChecker>, circuit_breaker: Arc<CircuitBreaker>, ) -> Self

Create new federation dashboard app

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pub fn with_gateway(self, gateway: Arc<FederationGateway>) -> Self

Attach a gateway for stats

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pub fn next_tab(&mut self)

Navigate to next tab

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pub fn prev_tab(&mut self)

Navigate to previous tab

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pub fn select_next(&mut self)

Select next row

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pub fn select_prev(&mut self)

Select previous row

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pub fn record_routing(&mut self, record: RoutingRecord)

Record a routing decision

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pub fn healthy_node_count(&self) -> usize

Get healthy node count

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pub fn total_node_count(&self) -> usize

Get total node count

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pub fn success_rate(&self) -> f64

Get success rate

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pub fn requests_per_sec(&self) -> f64

Get requests per second (mock for now)

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