pub struct RecognizedPoints3DObservation {
pub confidence: f32,
pub available_keys: Vec<String>,
pub available_group_keys: Vec<String>,
pub points: HashMap<String, RecognizedPoint3D>,
}Expand description
A generic VNRecognizedPoints3DObservation wrapper.
Fields§
§confidence: f32§available_keys: Vec<String>§available_group_keys: Vec<String>§points: HashMap<String, RecognizedPoint3D>Implementations§
Source§impl RecognizedPoints3DObservation
impl RecognizedPoints3DObservation
pub fn point(&self, key: &str) -> Option<&RecognizedPoint3D>
pub fn recognized_point(&self, key: &str) -> Option<VisionRecognizedPoint3D>
pub fn recognized_points(&self) -> Vec<VisionRecognizedPoint3D>
Trait Implementations§
Source§impl Clone for RecognizedPoints3DObservation
impl Clone for RecognizedPoints3DObservation
Source§fn clone(&self) -> RecognizedPoints3DObservation
fn clone(&self) -> RecognizedPoints3DObservation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for RecognizedPoints3DObservation
impl PartialEq for RecognizedPoints3DObservation
Source§fn eq(&self, other: &RecognizedPoints3DObservation) -> bool
fn eq(&self, other: &RecognizedPoints3DObservation) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for RecognizedPoints3DObservation
Auto Trait Implementations§
impl Freeze for RecognizedPoints3DObservation
impl RefUnwindSafe for RecognizedPoints3DObservation
impl Send for RecognizedPoints3DObservation
impl Sync for RecognizedPoints3DObservation
impl Unpin for RecognizedPoints3DObservation
impl UnsafeUnpin for RecognizedPoints3DObservation
impl UnwindSafe for RecognizedPoints3DObservation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more