pub struct HumanBodyRecognizedPoint3D {
pub recognized_point: VisionRecognizedPoint3D,
pub local_position: Transform3D,
pub parent_joint: Option<String>,
}Expand description
A dedicated VNHumanBodyRecognizedPoint3D wrapper.
Fields§
§recognized_point: VisionRecognizedPoint3D§local_position: Transform3D§parent_joint: Option<String>Implementations§
Source§impl HumanBodyRecognizedPoint3D
impl HumanBodyRecognizedPoint3D
pub const fn new( recognized_point: VisionRecognizedPoint3D, local_position: Transform3D, parent_joint: Option<String>, ) -> Self
Trait Implementations§
Source§impl Clone for HumanBodyRecognizedPoint3D
impl Clone for HumanBodyRecognizedPoint3D
Source§fn clone(&self) -> HumanBodyRecognizedPoint3D
fn clone(&self) -> HumanBodyRecognizedPoint3D
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for HumanBodyRecognizedPoint3D
impl Debug for HumanBodyRecognizedPoint3D
Source§impl PartialEq for HumanBodyRecognizedPoint3D
impl PartialEq for HumanBodyRecognizedPoint3D
Source§fn eq(&self, other: &HumanBodyRecognizedPoint3D) -> bool
fn eq(&self, other: &HumanBodyRecognizedPoint3D) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for HumanBodyRecognizedPoint3D
Auto Trait Implementations§
impl Freeze for HumanBodyRecognizedPoint3D
impl RefUnwindSafe for HumanBodyRecognizedPoint3D
impl Send for HumanBodyRecognizedPoint3D
impl Sync for HumanBodyRecognizedPoint3D
impl Unpin for HumanBodyRecognizedPoint3D
impl UnsafeUnpin for HumanBodyRecognizedPoint3D
impl UnwindSafe for HumanBodyRecognizedPoint3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more