pub struct MetalTexture { /* private fields */ }Available on crate feature
metal only.Expand description
Apple’s id<MTLTexture> — a GPU-resident 2D image.
Implementations§
Source§impl MetalTexture
impl MetalTexture
Trait Implementations§
Auto Trait Implementations§
impl Freeze for MetalTexture
impl RefUnwindSafe for MetalTexture
impl Unpin for MetalTexture
impl UnsafeUnpin for MetalTexture
impl UnwindSafe for MetalTexture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more